scawful
e202d65780
Move GraphicsSheetManager to snes.h
2025-04-30 17:49:09 -04:00
scawful
53f1fa81f3
Refactor ROM class; introduce snes.h for address conversion utilities, enhancing code organization and maintainability.
2025-04-29 13:47:00 -04:00
scawful
114084ef95
Refactor ROM loading and saving methods for clarity and consistency; streamline filename handling, remove unused flags, and rename SaveGroupsToRom to SaveGfxGroups for better readability.
2025-04-29 10:27:35 -04:00
scawful
00d30efbf1
Add short name handling for ROMs in Rom class; update EditorManager to use short names in the ROM selector for improved UI clarity.
2025-04-16 17:33:48 -04:00
scawful
3e1dd19d48
Remove unused rom_file flag and version method from Rom class
2025-04-05 14:07:07 -04:00
scawful
169bd09495
Refactor EditorManager: remove DrawRomMenu method and simplify Close function
2025-02-10 11:50:17 -05:00
scawful
26cda69d44
Refactor common functionality into zelda3 namespace; remove references to core::common
2025-01-22 13:53:01 -05:00
scawful
43fc52dec7
Refactor SnesToPc and PcToSnes functions for improved readability and consistency; remove redundant core:: namespace usage
2025-01-22 13:45:58 -05:00
scawful
809282edad
remove nonstandard type aliases
2025-01-19 20:16:40 -05:00
scawful
339df53674
Refactor ROM loading methods
2025-01-18 12:33:33 -05:00
scawful
3fc52cce62
Add zelda.h for game version handling and refactor ROM version management
2025-01-18 00:45:44 -05:00
scawful
c8883a1e54
Remove unused includes and clean up header files
2025-01-16 03:44:37 -05:00
scawful
9c7f78a228
update z3_dungeon_room public data type internals
2025-01-06 15:48:36 -05:00
Justin Scofield
88198323b3
Refactor ROM handling and update Overworld methods
...
Updated MessageEditor, RoomEntrance, and Overworld classes to use WriteByte instead of Write for byte values. Refactored ROM class by removing Write and toint16 methods, moving constants, and updating operator[]. Modified Overworld methods to return absl::Status and handle errors. Updated Inventory and OverworldMap methods to use ReadWord instead of toint16.
2025-01-05 21:19:53 -05:00
Justin Scofield
fe0dbd3642
Refactor graphics sheet management with singleton class
...
Refactor the handling of graphics sheets by introducing a singleton class `GraphicsSheetManager`. This centralizes the management of graphics sheets, replacing direct access through the `Rom` object. Key changes include:
- Updated various methods across multiple classes to use `GraphicsSheetManager::GetInstance()` for accessing and manipulating graphics sheets.
- Introduced standalone functions `LoadLinkGraphics`, `LoadAllGraphicsData`, and `SaveAllGraphicsData` for loading and saving graphics data.
- Refactored the `Rom` class to remove methods and member variables related to graphics sheet management.
- Updated `OverworldEditor` to use `std::array` for `maps_bmp_` and added error handling for `std::bad_alloc` exceptions.
- Improved code modularity and error handling throughout the application.
2025-01-04 20:04:00 -05:00
scawful
d3eca0f950
Make ExperimentFlags a singleton, remove inheritance relationships
2024-12-31 18:13:53 -05:00
scawful
5e1e2901ff
Refactor overworld constants
2024-12-31 17:50:19 -05:00
scawful
0e67413d55
Refactor logging to use logf function and update log file name
2024-12-31 16:54:44 -05:00
scawful
59e59f8a38
Refactor hex string handling: replace UppercaseHex functions with Hex equivalents
2024-12-30 09:48:19 -05:00
scawful
54c170373b
Change Load2BppGraphics to standalone fn, add mutable_data accessor
2024-12-29 09:58:58 -05:00
scawful
e05e7c35db
remove app namespace
2024-12-28 21:28:51 -05:00
scawful
6aadd51a2d
Implement SaveAllGraphicsData function to handle graphics sheet saving
2024-11-13 09:30:55 -05:00
scawful
8555dacdb5
Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability
2024-11-09 21:04:39 -05:00
scawful
d6a4217118
Change gfx groups from vectors to arrays in Rom
2024-11-02 10:33:39 -05:00
scawful
b22da9edb4
Refactor Rom class to improve code organization and remove unused dependencies
2024-10-11 10:46:06 -04:00
scawful
52c844eb98
Add defer_render to LoadAllGraphicsData, overworld test
2024-08-29 22:45:50 -04:00
scawful
a97487fd2c
Refactor EditorManager
2024-08-24 08:38:47 -04:00
scawful
4099d8731d
Refactor ROM class to use uint32_t for loop counters in LoadLinkGraphics, LoadAllGraphicsData, LoadGfxGroups, and SaveGroupsToRom methods
2024-08-22 01:28:04 -04:00
scawful
c83d0440d8
cleanup snes_palette stuff
2024-08-21 10:13:13 -04:00
scawful
e0e8c58c61
Refactor Rom class to support additional game versions
2024-08-21 00:13:04 -04:00
scawful
a8ed9b7f92
remove magic numbers, enforce const correctness
2024-08-20 21:31:59 -04:00
scawful
49611d4944
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
2024-08-20 12:02:47 -04:00
scawful
97dda2bfd9
chore: Update ReadWritePreconditions for empty data but loaded file
2024-08-14 19:55:57 -04:00
scawful
1234510d29
Refactor Rom to fix LoadLinkGraphics format
2024-08-14 19:41:26 -04:00
scawful
4b990662df
Add Rom::LoadZelda3 for loading game data across Load fns
2024-08-14 18:28:12 -04:00
scawful
5c68f61544
Refactor Rom class to use constants for blockset and spriteset sizes
2024-08-14 18:27:40 -04:00
scawful
11cedbbff1
MockRom, Read/WriteTransaction tests, make Rom::WriteAction public
2024-08-14 01:15:19 -04:00
scawful
6b35fcb07e
Add out of range error in Rom class write functions, test Write fns
2024-08-14 01:04:50 -04:00
scawful
7dfc204443
chore: Refactor Rom class to include ReadWritePreconditions
2024-08-14 00:59:25 -04:00
scawful
6c259340f9
Add new RomTests and fix small bugs in Rom class
2024-08-14 00:51:43 -04:00
scawful
b7a8b3ce54
Refactor Rom for improved readability
2024-08-13 23:58:16 -04:00
scawful
54e8d7c3a5
Remove deprecated BitmapManager and experiment flag
2024-08-13 22:02:05 -04:00
scawful
3b7542e3a7
remove deprecated Rom::mutable_bitmap_manager()
2024-08-13 21:57:20 -04:00
scawful
5ccb30f999
Refactor Rom::LoadLinkGraphics() for improved readability and maintainability
2024-08-13 21:28:09 -04:00
scawful
164ae60f5a
remove deprecated graphics_bin
2024-08-13 21:22:02 -04:00
scawful
6dc90ead13
change rom title from c char to std::string
2024-08-10 21:42:09 -04:00
scawful
4b8dcd3988
add explicit file extension checks to Rom::is_loaded
2024-08-10 14:48:55 -04:00
scawful
d3df11d492
cleanup Rom class interface
2024-08-09 19:29:37 -04:00
scawful
9a2c8ae17a
replace old renderer access pattern
2024-08-09 18:58:07 -04:00
scawful
47461a567d
add z3_load arg to Rom::LoadFromPointer
2024-08-07 15:22:27 -04:00