Justin Scofield
|
1249c467ed
|
Delete Editor.h
|
2022-06-12 20:31:28 -04:00 |
|
Justin Scofield
|
6b73c33260
|
Delete Editor.cc
|
2022-06-12 20:31:23 -04:00 |
|
Justin Scofield
|
a5e1f0fa83
|
more lowercase stuff
|
2022-06-12 20:22:45 -04:00 |
|
Justin Scofield
|
1822a07e6f
|
Changed filenames to match google style and adjusted some header includes
|
2022-06-12 20:21:42 -04:00 |
|
Justin Scofield
|
7721e321a4
|
Moving graphics stuff where it belongs
|
2022-06-12 18:42:36 -04:00 |
|
Justin Scofield
|
aa787a39fa
|
Rearranging some files and namespaces
|
2022-06-12 18:36:53 -04:00 |
|
Justin Scofield
|
b325669ca8
|
Refactoring the codebase and moving closer to decompression
|
2022-06-12 18:20:32 -04:00 |
|
Justin Scofield
|
9d7f0aa0b4
|
Moving tiles related stuff into the project window
|
2022-06-12 13:17:59 -04:00 |
|
Justin Scofield
|
9b905a48e4
|
Continuing the Graphics stuff and removed Events bc im not using it
|
2022-06-12 12:42:35 -04:00 |
|
scawful
|
bbe95ef332
|
Added new tabs to the Editor main area
|
2022-06-12 10:28:01 -04:00 |
|
Justin Scofield
|
b26720f14d
|
dumb regex stuff and snestileskitten code. almost there though
|
2022-06-11 23:41:05 -04:00 |
|
Justin Scofield
|
6bf720e0e6
|
Getting very close to loading graphics on the screen... no time to explain
|
2022-06-11 22:40:24 -04:00 |
|
Justin Scofield
|
c11efc1b4c
|
Added sneshacking library and started integrating into the code because it's honestly a better idea than refactoring the code and testing it when the code has already been testing so I'll likely be removing my version of it with due time
|
2022-06-11 20:05:15 -04:00 |
|
Justin Scofield
|
b887563407
|
Added text editor for ASM files
|
2022-06-11 17:36:20 -04:00 |
|
Justin Scofield
|
a6fb58dba1
|
Bunch of updates refactoring adding some sneshacking code some gui stuff
|
2022-06-11 16:01:55 -04:00 |
|
Justin Scofield
|
0de51934ab
|
GUI Improvements with fonts and some underlying palette and bitmap code stuff
|
2022-06-11 13:51:02 -04:00 |
|
Justin Scofield
|
ce9ac5383e
|
Importing a bunch of code from Skarsnik sneshacking repo
|
2022-06-11 10:06:54 -04:00 |
|
Justin Scofield
|
31bf9dad4b
|
Managed to get loading the ROM and graphics decompression/overworld tile building stuff to compile, now it's just a matter of translating that data into the Bitmap to display properly.
|
2022-06-10 23:51:00 -04:00 |
|
Justin Scofield
|
d8af0138bf
|
Rearranging structure
|
2022-06-10 01:09:41 -04:00 |
|