scawful
|
7e0f38ef0f
|
housekeeping
|
2024-08-25 15:40:14 -04:00 |
|
scawful
|
36cc07525b
|
Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc
|
2024-08-25 14:46:54 -04:00 |
|
scawful
|
d5650c8bb6
|
chore: Refactor audio loading and handling in Controller class
|
2024-08-25 14:46:35 -04:00 |
|
scawful
|
3eaf320ff4
|
Refactor GfxGroupEditor
|
2024-08-25 14:33:01 -04:00 |
|
scawful
|
6465486443
|
Refactor Bitmap class to use shared_ptr for SDL_Surface objects
|
2024-08-25 14:22:52 -04:00 |
|
scawful
|
b4f07563a8
|
chore: Refactor yaze_test and test_editor for improved organization and readability
|
2024-08-25 11:02:37 -04:00 |
|
scawful
|
c62b2c0913
|
Refactor OverworldEditor to use uint for loop counters in RefreshTile16Blockset method
|
2024-08-25 00:12:57 -04:00 |
|
scawful
|
5879138e93
|
Refactor CommandManager to support undo and redo functionality
|
2024-08-25 00:12:04 -04:00 |
|
scawful
|
bf94668455
|
Refactor OverworldEditor to use zelda3::GameEntity
|
2024-08-24 23:57:19 -04:00 |
|
scawful
|
47b12526e7
|
Rename OverworldEntity to GameEntity for shared code between dungeon and overworld sprites
|
2024-08-24 23:56:49 -04:00 |
|
scawful
|
b1f231612d
|
chore: Refactor test_editor and yaze_test for better code organization and readability
|
2024-08-24 23:36:47 -04:00 |
|
scawful
|
b2b3056ddd
|
Refactor yaze_test
|
2024-08-24 23:26:50 -04:00 |
|
scawful
|
a97487fd2c
|
Refactor EditorManager
|
2024-08-24 08:38:47 -04:00 |
|
scawful
|
270bef0973
|
Refactor OverworldEntity to use uint16_t for map_id and improve code organization
|
2024-08-22 10:49:12 -04:00 |
|
scawful
|
4099d8731d
|
Refactor ROM class to use uint32_t for loop counters in LoadLinkGraphics, LoadAllGraphicsData, LoadGfxGroups, and SaveGroupsToRom methods
|
2024-08-22 01:28:04 -04:00 |
|
scawful
|
94108ebc0d
|
Refactor OverworldEditor to lazy load area graphics
|
2024-08-22 01:02:20 -04:00 |
|
scawful
|
8177ec3dce
|
Refactor music editor to remove unnecessary includes and improve code organization
|
2024-08-22 01:01:47 -04:00 |
|
scawful
|
23640310be
|
Refactor tile16 blockset data access methods
|
2024-08-21 21:54:28 -04:00 |
|
scawful
|
5d10cf4107
|
Refactor overworld editor to improve code organization and consolidate save logic
|
2024-08-21 21:21:25 -04:00 |
|
scawful
|
57e8dc0e10
|
chore: Update font_loader.cc and xcschememanagement.plist
|
2024-08-21 21:08:55 -04:00 |
|
scawful
|
c83d0440d8
|
cleanup snes_palette stuff
|
2024-08-21 10:13:13 -04:00 |
|
scawful
|
590c7ffb22
|
Refactor music tracker structs for better code organization
|
2024-08-21 00:53:05 -04:00 |
|
scawful
|
478ef0d0d2
|
wrap dlfcn.h in unix macro condition
|
2024-08-21 00:52:46 -04:00 |
|
scawful
|
ea8a851539
|
clang tidy cleanups
|
2024-08-21 00:37:14 -04:00 |
|
scawful
|
e0e8c58c61
|
Refactor Rom class to support additional game versions
|
2024-08-21 00:13:04 -04:00 |
|
scawful
|
4e908d0f26
|
chore: Refactor screen editor to improve code organization and remove unnecessary includes
|
2024-08-21 00:12:21 -04:00 |
|
scawful
|
3b5e4cd791
|
chore: Refactor room object loading and drawing methods
|
2024-08-21 00:09:57 -04:00 |
|
scawful
|
4baa302f40
|
Refactor room entrance constants
|
2024-08-20 23:14:30 -04:00 |
|
scawful
|
a9d365f3b4
|
cleanup constants
|
2024-08-20 23:09:10 -04:00 |
|
scawful
|
10c46e6db1
|
housekeeping
|
2024-08-20 22:56:02 -04:00 |
|
scawful
|
f847e3b67c
|
update yaze version
|
2024-08-20 22:50:35 -04:00 |
|
scawful
|
bf1c3a87fa
|
more python cleanup
|
2024-08-20 22:47:12 -04:00 |
|
scawful
|
b98f0416bb
|
python cleanup
|
2024-08-20 22:44:12 -04:00 |
|
scawful
|
d85530b14b
|
extensions cleanup
|
2024-08-20 22:40:14 -04:00 |
|
scawful
|
7b33313281
|
big cleanup
|
2024-08-20 22:10:35 -04:00 |
|
scawful
|
dc244ac02d
|
Refactor sprite editor to use Zelda3 namespace for default sprite names
|
2024-08-20 21:42:50 -04:00 |
|
scawful
|
a8ed9b7f92
|
remove magic numbers, enforce const correctness
|
2024-08-20 21:31:59 -04:00 |
|
scawful
|
e404eabe64
|
overworld sprite cleanup
|
2024-08-20 13:06:35 -04:00 |
|
scawful
|
49611d4944
|
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
|
2024-08-20 12:02:47 -04:00 |
|
scawful
|
2443336f9d
|
add GetLabel to ResourceLabelManager
|
2024-08-20 11:06:06 -04:00 |
|
scawful
|
a288dd8933
|
add DrawCustomHighlight to Canvas
|
2024-08-20 11:05:49 -04:00 |
|
scawful
|
dd430ad1b6
|
decouple message data functions from message editor class
|
2024-08-19 11:36:30 -04:00 |
|
scawful
|
f214f25512
|
add dictionary contents as message editor table column
|
2024-08-19 10:22:17 -04:00 |
|
scawful
|
20dc6e4ba7
|
add ReadAllTextDataV2, deprecate ReadAllTextData
|
2024-08-19 10:21:42 -04:00 |
|
Justin Scofield
|
6d7e7a49aa
|
windows file dialog wrapper
|
2024-08-18 09:35:51 -04:00 |
|
Justin Scofield
|
7ae53a3814
|
windows font family loader
|
2024-08-18 09:35:41 -04:00 |
|
scawful
|
e508076c18
|
Refactor Tile16Editor to use void return type for DrawTile16Editor method
|
2024-08-17 12:17:08 -04:00 |
|
scawful
|
abc3ed3685
|
chore: Add error handling and precondition checks to ApplyPaletteWithTransparent method
|
2024-08-17 12:16:55 -04:00 |
|
scawful
|
aaa3a5c8fa
|
Refactor OverworldEditor to use constexpr for map settings column names
|
2024-08-17 12:16:30 -04:00 |
|
scawful
|
1cc1fce3d0
|
chore: Update message passing method in NotificationCenter
|
2024-08-16 17:07:13 -04:00 |
|