Commit Graph

558 Commits

Author SHA1 Message Date
scawful
7e470f2b33 remove dungeon namespace 2024-12-29 16:14:20 -05:00
scawful
8cf16906e6 remove overworld namespace 2024-12-29 16:12:53 -05:00
scawful
3fc3e2af43 Refactor OverworldEditor toolset to use gui::AddTableColumn 2024-12-29 16:03:40 -05:00
scawful
17659eccab Refactor DungeonEditor::RefreshGraphics for improved readability and consistency 2024-12-29 16:02:47 -05:00
scawful
54c170373b Change Load2BppGraphics to standalone fn, add mutable_data accessor 2024-12-29 09:58:58 -05:00
scawful
a8dcfe3d05 Remove dynamic layout code 2024-12-29 09:58:34 -05:00
scawful
295f512826 Refactor namespace declarations for consistency in command and extension managers 2024-12-28 21:33:53 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
07726d90a0 Cleanup MessageEditor 2024-12-28 17:47:33 -05:00
scawful
f752fc0d4a Cleanup OverworldEditor 2024-12-28 17:17:50 -05:00
scawful
2deb0050be Refactor EditorContext and system managers for improved clarity and consistency 2024-11-20 09:52:54 -05:00
scawful
21314702e8 Add EditorContext, refactor utils, add system managers 2024-11-19 23:10:23 -05:00
Justin Scofield
0b9f7ee6fa Refactor includes for improved organization and clarity 2024-11-18 18:01:14 -05:00
scawful
ec85a206b1 Refactor color conversion functions for consistent naming and improved readability 2024-11-18 14:12:46 -05:00
scawful
d664762344 Implement dynamic layout support and enhance window management commands in EditorManager 2024-11-18 14:07:22 -05:00
scawful
f630aa88a2 Refactor command manager and editor includes for improved organization and functionality 2024-11-18 14:05:54 -05:00
scawful
731eb456ab Refactor editor includes and update source files for improved organization 2024-11-18 14:05:08 -05:00
scawful
b336d14233 Refactor include paths and remove redundant headers in core and editor modules 2024-11-15 23:38:44 -05:00
scawful
e3ed705336 Refactor tab handling in Dungeon and Graphics editors for improved readability 2024-11-13 09:42:54 -05:00
scawful
c306b0d20c Fix tile16 editing for dungeon map tiles 2024-11-13 09:16:31 -05:00
scawful
7798d769a5 Refactor bitmap update methods to remove unnecessary parameters; simplify texture updating in Renderer and Bitmap classes 2024-11-13 09:16:16 -05:00
scawful
b1edd862fc Reorder includes in assembly and dungeon editor files for improved clarity; remove unused headers 2024-11-13 08:53:08 -05:00
scawful
e0db021e7c Add input field size constant and improve sprite preview handling; adjust depth and add checks for empty graphics 2024-11-13 08:52:55 -05:00
scawful
5677b62b32 Update blockset canvas size for improved layout; adjust height to accommodate additional elements 2024-11-13 08:52:48 -05:00
scawful
8f8727b6c9 Update include paths in extension manager files for consistency 2024-11-13 08:51:10 -05:00
scawful
c32a158f77 Refactor includes in graphics editors for consistency; remove unused headers and improve clarity 2024-11-13 08:50:56 -05:00
scawful
a70414d803 Store converted binary graphics data in ScreenEditor and rename save functions for clarity 2024-11-10 17:25:26 -05:00
scawful
0035176f86 Add CopyTile8bpp16 function and refactor usage in OverworldMap 2024-11-10 17:16:46 -05:00
scawful
42db41ebae Refactor GraphicsEditor tab handling for improved readability and structure 2024-11-10 16:58:34 -05:00
scawful
f3555b49ba Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI 2024-11-10 15:07:52 -05:00
scawful
f5ac6124b0 Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience 2024-11-10 12:31:03 -05:00
scawful
6d4f7974ae Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file 2024-11-10 11:29:06 -05:00
scawful
89a8e47e9c Fix DungeonMap ScreenEditor gfx bug, update formatting 2024-11-10 09:55:07 -05:00
scawful
d118857e2e Add keybinding save and load functionality to CommandManager 2024-11-10 09:03:50 -05:00
scawful
8555dacdb5 Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability 2024-11-09 21:04:39 -05:00
scawful
ba5c86f0ba Refactor recent files management: consolidate RecentFilesManager into project.h and remove redundant recent_files.h 2024-11-09 20:38:00 -05:00
scawful
e1a9d40c4b Add debug output for message loading and create test for single message verification 2024-11-08 00:18:58 -05:00
scawful
3d23922f71 Refactor dungeon room initialization for clarity and add unit tests for room loading functionality 2024-11-08 00:18:33 -05:00
scawful
2ddc04a5ce Refactor CommandManager to simplify key press checks by removing unnecessary GetKeyIndex calls 2024-11-08 00:14:44 -05:00
scawful
0ca27cd35c Refactor EditorManager to improve code consistency and readability by standardizing spacing and updating key press conditions in popups 2024-11-08 00:14:40 -05:00
scawful
6c0bc9877e Refactor sprite dimension retrieval to use lowercase methods for consistency 2024-11-08 00:14:11 -05:00
scawful
94a05e6ea7 Enhance dungeon map functionality by adding buttons to manage floors and basements, and optimize tile rendering logic for improved performance 2024-11-08 00:14:01 -05:00
scawful
665d58aa97 General cleanup 2024-11-02 00:10:24 -05:00
scawful
5e3f326fb2 Refactor CommandManager::ShowWhichKey to initialize defaults if commands are empty 2024-10-09 02:00:08 -04:00
scawful
e8e6ab00bf Refactor ImTextureID casting for SDL_Texture rendering 2024-10-09 01:59:15 -04:00
scawful
2c9088d8ae add MessageEditor::DrawDictionary 2024-10-07 08:00:16 -04:00
scawful
7fb71b6c38 Refactor message editor tables and constants
This commit refactors the message editor code by introducing separate table flags for the message table and dictionary table. The message table now uses the kMessageTableFlags, which includes the Hideable, Borders, and Resizable flags. Similarly, the dictionary table now uses the kDictTableFlags, which includes the Borders and Resizable flags.

Additionally, the commit adds two new constants to the message_editor.h file: kFontGfxMessageSize with a value of 128 and kFontGfxMessageDepth with a value of 8. These constants are used in the message_editor.cc file to specify the size and depth of the font graphics data.

No functional changes are made in this commit.
2024-10-05 12:09:49 -04:00
scawful
616c85ab1c unused include housekeeping 2024-10-05 11:07:14 -04:00
scawful
29c2efd287 process 2 sheets for font gfx data in message editor 2024-10-05 11:06:58 -04:00
scawful
c31f3b81be Refactor code to remove unused headers and unnecessary includes 2024-09-25 00:37:23 -04:00