scawful
|
7e470f2b33
|
remove dungeon namespace
|
2024-12-29 16:14:20 -05:00 |
|
scawful
|
e05e7c35db
|
remove app namespace
|
2024-12-28 21:28:51 -05:00 |
|
scawful
|
b336d14233
|
Refactor include paths and remove redundant headers in core and editor modules
|
2024-11-15 23:38:44 -05:00 |
|
scawful
|
84f30f45d0
|
Refactor includes in dungeon, music, and overworld files to remove unused headers for clarity
|
2024-11-13 08:51:54 -05:00 |
|
scawful
|
0f3fd1fb5d
|
Rename staircase_rooms_vec_ to z3_staircases for clarity and update related usages
|
2024-11-10 22:14:15 -05:00 |
|
scawful
|
c640c0af66
|
Refactor dungeon background enum and update related usages for consistency
|
2024-11-10 22:05:19 -05:00 |
|
scawful
|
b40699e81d
|
Refactor dungeon room structures and rename classes for consistency
|
2024-11-10 21:40:06 -05:00 |
|
scawful
|
1c8285a498
|
Refactor room handling for consistency and readability by standardizing variable naming and improving code structure
|
2024-11-08 00:12:45 -05:00 |
|
scawful
|
3be53b9e53
|
add dungeon.h to incl
|
2024-10-07 07:59:38 -04:00 |
|
scawful
|
1bc3188f1b
|
include housekeeping
|
2024-10-07 07:59:26 -04:00 |
|
scawful
|
ea8a851539
|
clang tidy cleanups
|
2024-08-21 00:37:14 -04:00 |
|
scawful
|
3b5e4cd791
|
chore: Refactor room object loading and drawing methods
|
2024-08-21 00:09:57 -04:00 |
|
scawful
|
4baa302f40
|
Refactor room entrance constants
|
2024-08-20 23:14:30 -04:00 |
|
scawful
|
a9d365f3b4
|
cleanup constants
|
2024-08-20 23:09:10 -04:00 |
|
scawful
|
7b33313281
|
big cleanup
|
2024-08-20 22:10:35 -04:00 |
|
scawful
|
a8ed9b7f92
|
remove magic numbers, enforce const correctness
|
2024-08-20 21:31:59 -04:00 |
|
scawful
|
c3c310a84c
|
Deprecation bitmap_manager efforts
|
2024-08-13 21:33:45 -04:00 |
|
scawful
|
164ae60f5a
|
remove deprecated graphics_bin
|
2024-08-13 21:22:02 -04:00 |
|
scawful
|
be32ee9797
|
fix all unhandled status return type compiler warnings
|
2024-05-28 17:29:21 -04:00 |
|
scawful
|
f28e26ef28
|
housekeeping
|
2024-05-24 20:37:29 -04:00 |
|
scawful
|
885897072c
|
inline room object name arrays
|
2024-05-11 14:48:15 -04:00 |
|
scawful
|
1c182efd01
|
Remove unused code from object renderer
|
2024-04-25 10:21:17 -04:00 |
|
scawful
|
1a4563f9e7
|
overhaul cleanups
|
2024-04-22 15:58:39 -04:00 |
|
scawful
|
5953e58bd4
|
Rename SharedROM to SharedRom
|
2024-04-14 14:51:53 -05:00 |
|
scawful
|
7e46cf1c64
|
Rename ROM class to Rom
|
2024-04-14 14:47:17 -05:00 |
|
scawful
|
f653517026
|
add memory namespace, update comments
|
2024-04-13 23:56:41 -05:00 |
|
scawful
|
2809acd809
|
Add video namespace to emu
|
2024-04-13 23:39:23 -05:00 |
|
scawful
|
ca076164ce
|
Rename CPU to Cpu
|
2024-04-13 23:33:35 -05:00 |
|
scawful
|
dc74483f2c
|
Add object_renderer.cc
|
2024-02-08 09:19:22 -05:00 |
|
scawful
|
2397ac6efd
|
Add RoomEntrance class, move entrance constants
|
2024-02-08 09:18:59 -05:00 |
|
scawful
|
13b588fa75
|
Dungeon Object Renderer updates
|
2024-02-03 00:03:06 -05:00 |
|
scawful
|
693dca1329
|
Rename SNESPalette, SNESColor to SnesPalette, SnesColor
Create snes_color.h and snes_color.cc to separate concerns
|
2024-01-31 21:09:42 -05:00 |
|
scawful
|
ee179a5598
|
housekeeping for GfxContext and Room logging
|
2024-01-28 12:05:50 -05:00 |
|
scawful
|
53f76460b4
|
Compute room size and room size pointers in Room class
|
2024-01-18 20:06:30 -05:00 |
|
scawful
|
08b95df7ad
|
Dungeon Room Object refactor
|
2024-01-10 23:14:49 -05:00 |
|
scawful
|
27098a7917
|
cleanup bitmap and object renderer
|
2023-12-29 22:43:40 -05:00 |
|
scawful
|
10785357ef
|
Move DungeonObjectRenderer to its own file
|
2023-12-17 20:59:42 -05:00 |
|
scawful
|
90625598dd
|
Update ConfigureObject for RoomObjects
|
2023-12-10 02:14:43 -05:00 |
|
scawful
|
87db938963
|
cleanup spc700 and add todos
|
2023-12-06 01:32:59 -05:00 |
|
scawful
|
b4820d1d32
|
Housekeeping
|
2023-11-30 02:13:31 -05:00 |
|
scawful
|
e529e6ca34
|
SDL_Texture streaming in ROM, dungeon housekeeping
|
2023-11-26 16:50:29 -05:00 |
|
scawful
|
041e365416
|
Dungeon object updates
|
2023-11-22 12:23:02 -05:00 |
|
scawful
|
e93ff212af
|
Dungeon graphics loaded per room
|
2023-11-22 00:49:55 -05:00 |
|
Justin Scofield
|
7a842d4669
|
Dungeon Room load current graphics experiment
|
2023-11-21 23:44:05 -05:00 |
|
scawful
|
59e7dcc7f0
|
GUI Updates
Add DisplaySettings, replace ImGui style editor
Update Debugger interface with memory viewer
Decompose SNES initialization routines
Update DungeonObjectRenderer plan
Add DrawObjectRenderer UI mockup fofr DungeonEditor
|
2023-11-21 11:07:04 -05:00 |
|
Justin Scofield
|
f7224c3716
|
Switch DungeonObjectRenderer to SharedROM
|
2023-11-20 21:54:02 -05:00 |
|
scawful
|
bbe76ac83c
|
housekeeping, accessors, gui, etc
|
2023-11-20 21:12:02 -05:00 |
|
scawful
|
4ef2540d15
|
cleanup dungeon room constants
|
2023-11-20 06:18:28 -05:00 |
|
scawful
|
942d055c5e
|
Update DungeonObjectRenderer experiment
|
2023-11-18 00:04:49 -05:00 |
|
scawful
|
299770922c
|
Add Debugger interface, RoomObject class
- Log instructions to debugger using experiment flag
- Use BitmapManager for more functionality
- Draw framebuffer and integrated debugger
|
2023-11-13 14:51:01 -05:00 |
|