Justin Scofield
510581ad1f
Refactor Overworld loading to use async tasks
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Refactored Overworld::LoadSprites to use std::async for concurrent sprite loading, improving efficiency. Modified Overworld::LoadOverworldMaps to wait for all async tasks and check results for errors. Updated Overworld::LoadSpritesFromMap to use mutable_current_graphics() for mutable access to current graphics. Added mutable_current_graphics method to OverworldMap class. Optimized Sprite constructor to take a const reference to avoid unnecessary copying.
2025-01-05 20:57:13 -05:00
scawful
ca702d62e3
refactor overworld: add constants for exits, items, entrances, and map IDs
2025-01-01 19:30:36 -05:00
Justin Scofield
e04fc3d828
housekeeping
2024-12-31 20:43:23 -05:00
scawful
6d2de44b94
Refactor Overworld blockset types and update related function signatures
2024-12-31 16:40:01 -05:00
scawful
96095969c6
Refactor GfxContext references to use gfx::GfxContext for consistency
2024-12-30 19:04:20 -05:00
scawful
8cf16906e6
remove overworld namespace
2024-12-29 16:12:53 -05:00
scawful
e05e7c35db
remove app namespace
2024-12-28 21:28:51 -05:00
scawful
21314702e8
Add EditorContext, refactor utils, add system managers
2024-11-19 23:10:23 -05:00
scawful
84f30f45d0
Refactor includes in dungeon, music, and overworld files to remove unused headers for clarity
2024-11-13 08:51:54 -05:00
scawful
f3b0723ca4
Refactor OverworldMap constructor to remove unnecessary tiles16 parameter
2024-08-26 10:24:46 -04:00
scawful
6e66512a27
feat: Refactor OverworldMap to use custom_gfx_ids array for custom tileset
2024-08-25 17:26:02 -04:00
scawful
95a5201a97
feat: Add custom overworld map settings UI to OverworldEditor
2024-08-25 17:01:18 -04:00
scawful
0c9faa7ac4
chore: pass flag to overworld map for loading custom data
2024-08-25 16:50:41 -04:00
scawful
57a165bab6
feat: Add custom overworld data loading and tileset setup to OverworldMap constructor
2024-08-25 16:40:37 -04:00
scawful
9da8db75ea
add animated_gfx, subscreen_overlay, custom_tileset to OverworldMap
2024-08-25 16:40:18 -04:00
scawful
dafeff2be7
Move OverworldCustomASM constants to overworld_map.h
2024-08-25 16:39:50 -04:00
scawful
7b33313281
big cleanup
2024-08-20 22:10:35 -04:00
scawful
49611d4944
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
2024-08-20 12:02:47 -04:00
scawful
c2dfb96773
move OWBlockset and OWMapTiles
2024-08-10 00:22:47 -04:00
scawful
7c708519ac
standardize imgui headers as user instead of system
2024-07-30 23:33:12 -04:00
scawful
713196a9ef
add mosaic checkbox to overworld editor properties
2024-07-21 19:34:09 -04:00
scawful
4582a18f53
Move GfxContext to editor/utils, update CMakeLists.txt
2024-07-19 23:07:04 -04:00
scawful
f28e26ef28
housekeeping
2024-05-24 20:37:29 -04:00
scawful
cb309743ea
Rename world_index_ to main_gfx_id_
2024-05-24 20:29:18 -04:00
scawful
7e46cf1c64
Rename ROM class to Rom
2024-04-14 14:47:17 -05:00
scawful
b06e22dc0d
Add zelda3::overworld namespace
2024-04-14 14:37:53 -05:00