scawful
9919677e43
Refactor editor UI components: streamline button handling in graphics and music editors, remove unused macros, and improve table setup in assembly editor.
2025-03-08 00:58:47 -05:00
scawful
6714f77514
Implement Initialize method in Editor class and override in derived editors
2025-03-08 00:31:30 -05:00
scawful
c99a4b0bc4
rename ApplyPalette with SetPalette
2025-03-02 17:06:46 -05:00
scawful
43fc52dec7
Refactor SnesToPc and PcToSnes functions for improved readability and consistency; remove redundant core:: namespace usage
2025-01-22 13:45:58 -05:00
scawful
50c9223a53
Add hex utility functions and refactor usage in editors
2025-01-22 13:28:21 -05:00
scawful
809282edad
remove nonstandard type aliases
2025-01-19 20:16:40 -05:00
scawful
e13cdcbf4b
Add DrawDungeonMapsRoomGfx
2025-01-06 21:39:27 -05:00
scawful
6bf8b62d64
Merge remote-tracking branch 'refs/remotes/origin/master'
...
Merge changes made on visual studio repo.
2025-01-06 11:13:29 -05:00
Justin Scofield
fe0dbd3642
Refactor graphics sheet management with singleton class
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Refactor the handling of graphics sheets by introducing a singleton class `GraphicsSheetManager`. This centralizes the management of graphics sheets, replacing direct access through the `Rom` object. Key changes include:
- Updated various methods across multiple classes to use `GraphicsSheetManager::GetInstance()` for accessing and manipulating graphics sheets.
- Introduced standalone functions `LoadLinkGraphics`, `LoadAllGraphicsData`, and `SaveAllGraphicsData` for loading and saving graphics data.
- Refactored the `Rom` class to remove methods and member variables related to graphics sheet management.
- Updated `OverworldEditor` to use `std::array` for `maps_bmp_` and added error handling for `std::bad_alloc` exceptions.
- Improved code modularity and error handling throughout the application.
2025-01-04 20:04:00 -05:00
scawful
698b5a43fa
update editors based on namespace changes
2025-01-02 10:16:50 -05:00
scawful
daad7a4731
Improve error handling in LoadBinaryGfx by checking palette application status before rendering
2024-12-31 17:40:41 -05:00
scawful
59e59f8a38
Refactor hex string handling: replace UppercaseHex functions with Hex equivalents
2024-12-30 09:48:19 -05:00
scawful
8cf16906e6
remove overworld namespace
2024-12-29 16:12:53 -05:00
scawful
e05e7c35db
remove app namespace
2024-12-28 21:28:51 -05:00
scawful
21314702e8
Add EditorContext, refactor utils, add system managers
2024-11-19 23:10:23 -05:00
scawful
e3ed705336
Refactor tab handling in Dungeon and Graphics editors for improved readability
2024-11-13 09:42:54 -05:00
scawful
c306b0d20c
Fix tile16 editing for dungeon map tiles
2024-11-13 09:16:31 -05:00
scawful
c32a158f77
Refactor includes in graphics editors for consistency; remove unused headers and improve clarity
2024-11-13 08:50:56 -05:00
scawful
a70414d803
Store converted binary graphics data in ScreenEditor and rename save functions for clarity
2024-11-10 17:25:26 -05:00
scawful
f3555b49ba
Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI
2024-11-10 15:07:52 -05:00
scawful
f5ac6124b0
Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience
2024-11-10 12:31:03 -05:00
scawful
6d4f7974ae
Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file
2024-11-10 11:29:06 -05:00
scawful
89a8e47e9c
Fix DungeonMap ScreenEditor gfx bug, update formatting
2024-11-10 09:55:07 -05:00
scawful
94a05e6ea7
Enhance dungeon map functionality by adding buttons to manage floors and basements, and optimize tile rendering logic for improved performance
2024-11-08 00:14:01 -05:00
scawful
ea8a851539
clang tidy cleanups
2024-08-21 00:37:14 -04:00
scawful
7b33313281
big cleanup
2024-08-20 22:10:35 -04:00
scawful
a8ed9b7f92
remove magic numbers, enforce const correctness
2024-08-20 21:31:59 -04:00
scawful
c3c310a84c
Deprecation bitmap_manager efforts
2024-08-13 21:33:45 -04:00
scawful
9a2c8ae17a
replace old renderer access pattern
2024-08-09 18:58:07 -04:00
scawful
7c708519ac
standardize imgui headers as user instead of system
2024-07-30 23:33:12 -04:00
scawful
621337f4f2
update some graphics references
2024-07-14 21:12:44 -04:00
scawful
e724405640
move screen editor to editor/graphics
2024-07-14 21:11:25 -04:00