Justin Scofield
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e9e6fef2b3
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remove unneeded code
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2022-06-13 06:17:46 -04:00 |
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Justin Scofield
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a10dbb59f1
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Added tests for ROMs and decompression
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2022-06-13 00:02:02 -04:00 |
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Justin Scofield
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9bbc4b95c9
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Delete Tile.h
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2022-06-12 20:32:11 -04:00 |
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Justin Scofield
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f31b4c44aa
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Delete Tile.cc
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2022-06-12 20:32:07 -04:00 |
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Justin Scofield
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1aa39ed835
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Delete Style.h
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2022-06-12 20:32:02 -04:00 |
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Justin Scofield
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a1811e194d
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Delete Scene.h
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2022-06-12 20:31:58 -04:00 |
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Justin Scofield
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d0535ede05
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Delete Scene.cc
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2022-06-12 20:31:55 -04:00 |
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Justin Scofield
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49302bc6e9
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Delete Palette.h
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2022-06-12 20:31:51 -04:00 |
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Justin Scofield
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f7767dc99e
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Delete Palette.cc
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2022-06-12 20:31:47 -04:00 |
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Justin Scofield
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5530ec872c
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Delete Icons.h
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2022-06-12 20:31:43 -04:00 |
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Justin Scofield
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29f02acb18
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Delete Bitmap.h
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2022-06-12 20:31:38 -04:00 |
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Justin Scofield
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6aaaca80e6
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Delete Bitmap.cc
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2022-06-12 20:31:34 -04:00 |
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Justin Scofield
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a5e1f0fa83
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more lowercase stuff
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2022-06-12 20:22:45 -04:00 |
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Justin Scofield
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1822a07e6f
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Changed filenames to match google style and adjusted some header includes
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2022-06-12 20:21:42 -04:00 |
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Justin Scofield
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7721e321a4
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Moving graphics stuff where it belongs
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2022-06-12 18:42:36 -04:00 |
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Justin Scofield
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aa787a39fa
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Rearranging some files and namespaces
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2022-06-12 18:36:53 -04:00 |
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Justin Scofield
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b325669ca8
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Refactoring the codebase and moving closer to decompression
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2022-06-12 18:20:32 -04:00 |
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Justin Scofield
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9b905a48e4
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Continuing the Graphics stuff and removed Events bc im not using it
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2022-06-12 12:42:35 -04:00 |
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Justin Scofield
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b26720f14d
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dumb regex stuff and snestileskitten code. almost there though
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2022-06-11 23:41:05 -04:00 |
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Justin Scofield
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6bf720e0e6
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Getting very close to loading graphics on the screen... no time to explain
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2022-06-11 22:40:24 -04:00 |
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Justin Scofield
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c11efc1b4c
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Added sneshacking library and started integrating into the code because it's honestly a better idea than refactoring the code and testing it when the code has already been testing so I'll likely be removing my version of it with due time
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2022-06-11 20:05:15 -04:00 |
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Justin Scofield
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a6fb58dba1
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Bunch of updates refactoring adding some sneshacking code some gui stuff
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2022-06-11 16:01:55 -04:00 |
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Justin Scofield
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0de51934ab
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GUI Improvements with fonts and some underlying palette and bitmap code stuff
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2022-06-11 13:51:02 -04:00 |
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Justin Scofield
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ce9ac5383e
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Importing a bunch of code from Skarsnik sneshacking repo
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2022-06-11 10:06:54 -04:00 |
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Justin Scofield
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31bf9dad4b
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Managed to get loading the ROM and graphics decompression/overworld tile building stuff to compile, now it's just a matter of translating that data into the Bitmap to display properly.
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2022-06-10 23:51:00 -04:00 |
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Justin Scofield
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7cb3353736
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Adding OpenGL support to the Bitmap object
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2022-06-10 13:07:15 -04:00 |
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Justin Scofield
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afb7e33de9
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Moved Tile classes to Graphics namespace
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2022-06-10 12:54:05 -04:00 |
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Justin Scofield
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d8af0138bf
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Rearranging structure
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2022-06-10 01:09:41 -04:00 |
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