scawful
c8dce74a89
Cleanup SCad format
2023-08-17 23:18:07 -04:00
scawful
eda294d9de
Cgx preview works finally
2023-08-17 22:56:12 -04:00
scawful
c10f43a948
Add UnpackBppTile and PackBppTile
2023-08-17 20:31:22 -04:00
scawful
c336c60066
Add scad_format for CGX, COL, OBJ files
2023-08-09 00:19:07 -04:00
scawful
a3f68b70b4
ROM and Compression library updates
...
Remove Compress and Decompress from ROM
Move Editor parent class to its own file
Move 65816 editor constants to widgets
Update compression_test and snes_palette_test
Start version constant classes (experimental)
Move SetupROM for editors to load renderer
2023-08-09 00:18:05 -04:00
scawful
9ea107bc8d
Update SNESPalette, SNESColor, add tests
2023-08-04 22:51:12 -04:00
Justin Scofield
7d0b09a589
Add SelectablePalettePipeline for updating palette
2023-08-03 21:09:27 -04:00
scawful
8cac0b71b4
add push_back to ROM and cleanup some stuff
2023-08-03 19:24:17 -04:00
Justin Scofield
e7ef0fae56
Add COL file indexing for palettes
2023-08-02 19:33:42 -04:00
Justin Scofield
7b2e017bb3
Add BitmapCanvasPipeline, more CgxViewer updates
2023-08-02 12:53:05 -04:00
scawful
d51bb7b3d0
Add BPP8SNESToIndexed to snes_tile for cgx
2023-08-02 07:15:55 -04:00
scawful
01802d1a73
Refactor LC_LZ2 and expand GraphicsEditor
...
Add CompressV2 and DecompressV2
Add PortablePalette to PaletteEditor
2023-07-22 15:24:34 -04:00
scawful
82dd9dde1b
Add LC_LZ2 Compression library
...
Refactor ROM class
Editor housekeeping
2023-07-21 03:44:44 -04:00
scawful
df8443152b
Add CgxViewer, update GraphicsEditor
2023-07-18 21:55:23 -04:00
scawful
5852213f49
Move SnesTo8bppSheet to gfx namespace
2023-07-09 10:36:07 -04:00
scawful
931560cfb1
Add GraphicsEditor class
...
Super donkey proto graphics import experiment
removed snes_spc and asar_static because of macOS M1 build issues.
music player using snes_spc disabled
included macOS build configuration as it currently is.
2023-07-08 09:03:27 -04:00
scawful
3ada9988aa
Begin LoadSprites, LoadChests, housekeeping
2023-06-25 10:08:01 -04:00
scawful
5ac7002c88
Popout PaletteEditor, general housekeeping
2023-05-22 09:16:20 -05:00
scawful
46fe8993ea
Update PaletteEditor, remove Delta experiment
2023-05-15 08:23:13 -05:00
scawful
94a61a13ac
Add Object selector to DungeonEditor
...
Loads current room gfx from ROM gfx buffer
2023-03-29 00:10:46 -05:00
scawful
85c14438f3
housekeeping
2023-03-28 12:25:56 -05:00
scawful
a6099674d1
selected tile tracks cursor, loads tile gfx
2023-01-01 13:45:50 -06:00
scawful
a8729add01
overworld editor tile selector/painter routines
2022-12-31 13:53:07 -06:00
Justin Scofield
56ef315028
bitmap optimization, sprites, inventory, tiles
2022-09-12 21:17:41 -05:00
scawful
aa1a5a36ad
housekeeping
2022-09-11 15:53:02 -05:00
scawful
0896f51c39
remove pseudo vram
2022-09-11 14:23:46 -05:00
scawful
cfb84481ed
palette viewer and editor
2022-09-11 14:23:39 -05:00
Justin Scofield
904166ee25
transparency fix attempt
2022-09-11 09:53:48 -05:00
Justin Scofield
2c0bbd3457
naming refactor
2022-09-10 21:48:49 -05:00
scawful
1244e6855c
palettes and overworld drawing
2022-09-10 16:33:59 -05:00
Justin Scofield
8cc9adf41a
palette stuff
2022-09-10 09:51:40 -05:00
Justin Scofield
51fdb0603f
snes_palette improvements
2022-09-10 09:06:31 -05:00
Justin Scofield
047dde4e81
add SetPalettecolor routine to Bitmap
2022-09-10 09:05:37 -05:00
Justin Scofield
7daeeea14e
bug: fix tile16 issue with toint16 method
2022-09-05 13:03:05 -05:00
Justin Scofield
a6277ecd5c
improve bitmap
2022-09-03 22:45:32 -05:00
scawful
c623230861
tinfoil hat
2022-09-03 18:30:12 -05:00
scawful
d4f37d2422
housekeeping
2022-09-02 17:42:09 -05:00
Justin Scofield
c012115e68
chore: uncomment
2022-08-27 23:27:49 -05:00
Justin Scofield
b65c7893a3
Bitmap class additions
2022-08-27 22:07:18 -05:00
scawful
add47b545d
chore: add default constructor to Tile16
2022-08-27 18:12:56 -05:00
scawful
8828557143
refactor bitmap and rom
2022-08-23 14:00:24 -05:00
scawful
50252fd267
overworld housekeeping
2022-08-23 13:28:46 -05:00
Justin Scofield
bf04ac5430
feat: Add Bitmap::WritePixel
...
Provide member function for writing to SDL_Surface pixel buffer
directly.
2022-08-18 11:34:34 -04:00
scawful
f3eb31766a
chore: add conditional to freeing Bitmap
2022-08-17 14:47:06 -04:00
scawful
d20d4a7912
chore: replace typedefs with using alias
2022-08-16 16:53:37 -04:00
Justin Scofield
332bf5f3f3
Build SDL from source
2022-07-30 12:15:08 -04:00
Justin Scofield
6e50beb2ba
update includes
2022-07-27 20:13:08 +00:00
Justin Scofield
92252c548f
Remove unused methods
2022-07-27 17:34:32 +00:00
Justin Scofield
856900a69d
Reduce dependence on sneshacking repo
2022-07-27 17:32:36 +00:00
Justin Scofield
7d08970a19
Overworld and Bitmap refactoring
2022-07-24 01:34:16 -04:00