Commit Graph

197 Commits

Author SHA1 Message Date
scawful
a3f68b70b4 ROM and Compression library updates
Remove Compress and Decompress from ROM
Move Editor parent class to its own file
Move 65816 editor constants to widgets
Update compression_test and snes_palette_test
Start version constant classes (experimental)
Move SetupROM for editors to load renderer
2023-08-09 00:18:05 -04:00
scawful
9ea107bc8d Update SNESPalette, SNESColor, add tests 2023-08-04 22:51:12 -04:00
Justin Scofield
d4fdee6d32 CgxViewer, GraphicsEditor updates 2023-08-02 18:58:29 -04:00
Justin Scofield
7b2e017bb3 Add BitmapCanvasPipeline, more CgxViewer updates 2023-08-02 12:53:05 -04:00
scawful
01802d1a73 Refactor LC_LZ2 and expand GraphicsEditor
Add CompressV2 and DecompressV2
Add PortablePalette to PaletteEditor
2023-07-22 15:24:34 -04:00
scawful
82dd9dde1b Add LC_LZ2 Compression library
Refactor ROM class
Editor housekeeping
2023-07-21 03:44:44 -04:00
scawful
df8443152b Add CgxViewer, update GraphicsEditor 2023-07-18 21:55:23 -04:00
scawful
5852213f49 Move SnesTo8bppSheet to gfx namespace 2023-07-09 10:36:07 -04:00
scawful
931560cfb1 Add GraphicsEditor class
Super donkey proto graphics import experiment

removed snes_spc and asar_static because of macOS M1 build issues.

music player using snes_spc disabled

included macOS build configuration as it currently is.
2023-07-08 09:03:27 -04:00
scawful
3ada9988aa Begin LoadSprites, LoadChests, housekeeping 2023-06-25 10:08:01 -04:00
scawful
02b1adb6ab Save ROM with modified palettes, backup system 2023-05-15 09:28:34 -05:00
scawful
46fe8993ea Update PaletteEditor, remove Delta experiment 2023-05-15 08:23:13 -05:00
scawful
3abfaf3336 housekeeping 2023-03-29 00:16:57 -05:00
scawful
3c0e1b9323 Add Write and WriteShort to ROM class 2023-01-10 13:46:18 -06:00
scawful
2d3937e791 added snes_spc library 2023-01-01 16:11:44 -06:00
scawful
c1526cacdf include asar, move patching to ROM class 2023-01-01 15:06:38 -06:00
scawful
7060e39ff1 housekeeping 2022-12-30 16:41:29 -06:00
scawful
a20b3fd240 housekeeping and inventory menu 2022-09-17 10:34:44 -05:00
Justin Scofield
67a5f6bf68 housekeeping and inventory 2022-09-13 00:24:24 -05:00
Justin Scofield
56ef315028 bitmap optimization, sprites, inventory, tiles 2022-09-12 21:17:41 -05:00
scawful
d6081e9add canvas and ow edit changes 2022-09-12 13:04:03 -05:00
scawful
1244e6855c palettes and overworld drawing 2022-09-10 16:33:59 -05:00
Justin Scofield
8cc9adf41a palette stuff 2022-09-10 09:51:40 -05:00
Justin Scofield
2f9ae83b57 cleanup rom and add palette routines 2022-09-10 09:05:55 -05:00
scawful
47ca184292 change repeating bytes decompression command 2022-09-09 17:10:32 -05:00
scawful
2c26914c9c build current overworld graphics from 8bpp buffer 2022-09-03 16:49:29 -05:00
scawful
2b345f8796 add RenderBitmap routine to ROM 2022-09-02 17:41:28 -05:00
Justin Scofield
54fa03175f refactor editing 2022-08-27 23:28:38 -05:00
scawful
eb70044e8a make use of status macros 2022-08-23 14:52:44 -05:00
scawful
8828557143 refactor bitmap and rom 2022-08-23 14:00:24 -05:00
scawful
e15cca2e84 rom housekeeping 2022-08-23 13:26:42 -05:00
scawful
2d3a53ea0b bug: fix word fill (again) 2022-08-17 17:57:51 -04:00
scawful
5d0a381b00 bug: fix decompress word fill issue
* decompression on vanilla 1mb ROMs was having issues
2022-08-17 16:55:08 -04:00
scawful
35ce31980e bug: fix logical error in decompress loop exit 2022-08-17 14:38:02 -04:00
Justin Scofield
3cd3ebd8cb chore: remove 2bpp sheets from LoadAllGraphicsData
*added more detailed print statement to Decompress as well
2022-08-17 10:59:08 -04:00
Justin Scofield
c2086914af chore: rearrange ROM routines by logical order 2022-08-17 10:25:48 -04:00
Justin Scofield
1bcbd9e1f3 chore: decompose TestAllCommands 2022-08-17 10:13:13 -04:00
Justin Scofield
1f50a6a61a chore: change SNES3bppto8bppSheet visibility 2022-08-17 09:08:47 -04:00
scawful
43dab0986e chore: refactor ROM efficiency 2022-08-16 16:19:22 -04:00
Justin Scofield
48ee666656 chore: made ROM title offset a constant 2022-08-08 15:16:20 -04:00
Justin Scofield
07c9ab83f8 add ROM::SaveToFile 2022-08-07 00:28:49 -04:00
Justin Scofield
3cd02e97af Add ValidateCompressionResult, reorganize process. 2022-08-03 19:31:17 +00:00
Justin Scofield
b18414ef33 Merge pull request #6 from scawful/master
Improve quality of build for contributors
2022-07-30 13:49:24 -04:00
Justin Scofield
332bf5f3f3 Build SDL from source 2022-07-30 12:15:08 -04:00
Justin Scofield
22ca11e1ea Resolved magic numbers and reviewer nits.
Correct typo
2022-07-30 00:26:23 -04:00
Justin Scofield
777eeb86aa Replace CreateCompressionString with V2 2022-07-30 00:26:23 -04:00
Justin Scofield
1ec6585fdb Refactor compression copy commands 2022-07-30 00:26:23 -04:00
Justin Scofield
14f99a15ba Various C++ optimizations for compression code
Change default mode for compression
2022-07-30 00:26:17 -04:00
Justin Scofield
7f7bf7534a Added CreateCompressionStringV2 2022-07-29 01:17:48 +00:00
Justin Scofield
6787ae4a5a Convert CompressionPiece to smart pointer idioms 2022-07-28 19:07:52 +00:00