Commit Graph

2394 Commits

Author SHA1 Message Date
scawful
51081c1bd0 Organize project structure in yaze.vcxproj by adding filters for various components and assets, improving clarity and maintainability. Updated asset inclusion to reflect new filter organization. 2025-09-27 21:28:29 -04:00
scawful
22cf394e72 Update yaze.vcxproj to include additional library directories and organize source files into filters for improved project structure and clarity 2025-09-27 21:27:02 -04:00
scawful
6639d5b078 Add Windows Build Fallback Workflow for Enhanced CI/CD 2025-09-27 21:21:04 -04:00
scawful
b5d908d39d Add abseil dependency and enhance vcpkg configuration
- Introduced the abseil library as a dependency in vcpkg.json, excluding UWP platform support.
- Updated the vcpkg configuration to include a new features section for pkg-config, improving dependency detection.
- Modified yaze.vcxproj to conditionally include additional dependencies and library directories based on vcpkg integration status, enhancing build flexibility.
- Organized source and header files in the project structure for better clarity and maintainability.
2025-09-27 21:20:55 -04:00
scawful
8f8d2b7768 Enhance CI/CD integration for Visual Studio builds and update documentation
- Added a new workflow for validating Visual Studio builds on push and pull request events, ensuring that both x64 and x86 configurations are tested.
- Integrated vcpkg setup into the validation process to automatically manage dependencies.
- Implemented a PowerShell script for build validation, checking for executable creation and asset copying.
- Updated documentation to reflect the new CI/CD processes and automated validation features, improving clarity on build requirements and procedures.
- Refactored the EditorManager to streamline testing feature initialization, ensuring better control over testing capabilities.
2025-09-27 21:10:51 -04:00
scawful
4eaf1ffe00 Remove outdated B2 CI/CD fixes documentation to streamline project resources and focus on current build processes. 2025-09-27 21:07:03 -04:00
scawful
ab2198cde7 Add Visual Studio project files and enhance setup documentation
- Introduced `yaze.sln` and `yaze.vcxproj` files for easier integration with Visual Studio, supporting both x64 and x86 configurations.
- Updated the Visual Studio setup guide to reflect changes in project structure and provide clearer instructions for building and running the project.
- Enhanced asset management in the build process, ensuring automatic copying of necessary files during builds.
- Improved the setup script for vcpkg, adding checks for installation and dependencies, and clarifying user instructions for a smoother setup experience.
2025-09-27 21:03:00 -04:00
scawful
bd875c3c5f Refactor vcpkg integration and enhance Windows build documentation
- Removed unnecessary dependencies from vcpkg.json for a cleaner configuration.
- Updated sdl2.cmake to improve handling of ZLIB and PNG dependencies for minimal builds on Windows.
- Added a comprehensive Visual Studio setup guide to assist users in configuring the YAZE project on Windows, including prerequisites and troubleshooting tips.
- Improved app configuration to prevent conflicts with Google Test integration, ensuring a smoother testing experience.
2025-09-27 21:00:28 -04:00
scawful
4b898d7b00 Update Windows build instructions in documentation
- Clarified build commands for Windows, specifying the purpose of each preset.
- Added a new development build preset that includes Google Test and ROM testing.
- Enhanced documentation with a summary of build types for better user understanding.
2025-09-27 20:17:13 -04:00
scawful
d2f724f57d Add Windows Development preset to CMake configuration
- Introduced a new CMake preset for Windows development, enabling vcpkg integration and testing features.
- Configured the preset to inherit from the debug configuration, ensuring consistency in build settings.
- Set up cache variables for vcpkg and testing options, enhancing the development workflow on Windows.
2025-09-27 20:17:07 -04:00
scawful
a578d48278 Enhance testing system integration in EditorManager and app configuration
- Added conditional compilation flags for enabling testing features in EditorManager, ensuring that testing-related functionalities are only initialized when tests are enabled.
- Updated app configuration to define YAZE_ENABLE_TESTING based on the build settings, improving clarity and control over testing capabilities.
- Refactored comments to clarify the context of testing features throughout the EditorManager code.
2025-09-27 20:14:20 -04:00
scawful
e958fd139e Refactor palette group display in Tile16Editor for improved clarity
- Replaced inline array with a static constant for palette group names, enhancing code readability and maintainability.
- Updated the display logic for the current palette group to utilize the new constant, ensuring consistent output.
2025-09-27 20:05:10 -04:00
scawful
5e45c94e59 Integrate vcpkg support for Windows builds and enhance documentation
- Added vcpkg integration in CMake for Windows, enabling automatic dependency management.
- Updated CMakePresets.json to include presets for debug and release builds with vcpkg.
- Created setup scripts for easy vcpkg installation on Windows.
- Enhanced documentation to guide users on vcpkg setup and usage with YAZE.
- Improved logging in Overworld class to track expanded tile flags during map assembly.
2025-09-27 20:05:00 -04:00
scawful
7815f8cc85 Refactor map properties handling in Overworld Editor for improved clarity and performance
- Rearranged include statements for better organization and reduced redundancy.
- Enhanced the DrawSimplifiedMapSettings method by improving formatting and readability.
- Streamlined the logic for handling world and map changes, ensuring more efficient updates.
- Updated the DrawMapPropertiesPanel and related methods to improve layout and user interaction.
- Refactored overlay handling logic to enhance maintainability and clarity in the Overworld class.
2025-09-27 19:42:32 -04:00
scawful
0460a6f638 Refactor tile selection logic in Tile16Editor for improved accuracy
- Simplified tile selection detection by integrating it with the tile selector drawing method.
- Enhanced click position calculations to use dynamic grid step values, improving responsiveness to different grid sizes.
- Rearranged drawing calls for better organization and clarity in the UpdateBlockset method.
2025-09-27 18:40:03 -04:00
scawful
3f37045b4d Refactor Tile16Editor drawing logic and enhance tile handling
- Updated the DrawToCurrentTile16 method to accept an optional source tile parameter, improving flexibility in tile rendering.
- Refined the logic for regenerating tile16 bitmaps from ROM data, ensuring accurate updates and palette management.
- Enhanced the UI layout for the Tile16 editor, optimizing the interaction of tile8 and tile16 controls.
- Improved code readability by standardizing formatting and reducing unnecessary whitespace.
2025-09-27 18:33:20 -04:00
scawful
dabfbfa5a2 Implement Tile16 changes commit callback and enhance editor functionality
- Added a callback mechanism in OverworldEditor to refresh the tile16 blockset and overworld map upon committing changes.
- Improved the Tile16Editor with new methods for committing changes to the overworld and discarding local modifications.
- Enhanced the UI layout for the Tile16 editor, optimizing the display and interaction of tile8 and tile16 controls.
- Updated the drawing logic for tile previews and improved palette management features for better user experience.
2025-09-27 18:14:16 -04:00
scawful
89396b1b57 Enhance Overworld Editor with v3 features and unified settings management
- Implemented full support for ZSCustomOverworld v3, including complex transition calculations and interactive overlays.
- Introduced a new unified settings table in OverworldEditorManager for streamlined management of toolsets and properties.
- Enhanced scratch space functionality with selection transfer capabilities between overworld and scratch slots.
- Removed the outdated ZEML system in favor of a pure ImGui layout for improved performance and maintainability.
- Updated changelog to reflect significant new features and improvements in the Overworld Editor.
2025-09-27 17:33:18 -04:00
scawful
089a31ff92 Refactor overworld map handling to improve custom ASM logic
- Simplified the logic for determining custom overworld behavior based on ASM version, enhancing clarity and maintainability.
- Updated comments for better understanding of expanded tile and entrance data checks in the Overworld class.
- Ensured that expanded data checks are more straightforward, improving the overall flow of the overworld map assembly process.
2025-09-27 17:29:56 -04:00
scawful
7355294f49 Refactor Overworld Editor and enhance settings management for v3 features
- Removed the outdated ZEML layout file and associated references to streamline the OverworldEditor.
- Introduced the OverworldEditorManager class to encapsulate v3 settings management, improving code organization and maintainability.
- Updated the OverworldEditor to utilize ImGui for layout, enhancing user interaction and flexibility.
- Enhanced the changelog with detailed descriptions of new features and improvements, including a comprehensive undo/redo system and advanced palette management.
- Removed deprecated diagnostic patterns from the clangd configuration to improve code quality checks.
2025-09-27 15:47:22 -04:00
scawful
a9ead0a45c Refactor EditorManager and OverworldEditor for enhanced functionality and error handling
- Updated EditorManager to improve welcome screen logic, ensuring it only displays in truly empty states and not when a ROM is loaded but current_rom_ is null.
- Enhanced error handling in EditorManager by routing editor errors to the toast manager for better user feedback.
- Improved OverworldEditor with enhanced tile interaction detection and added scratch space functionality for better layout management.
- Introduced a new ScratchSpaceSlot structure in OverworldEditor to manage scratch space for tile16 layouts, allowing for more flexible editing and selection.
- Added utility functions in canvas_utils for grid alignment and effective scaling, improving overall canvas interaction.
- Implemented an enhanced palette editor with ROM integration, providing users with tools for color analysis and palette management.
2025-09-27 15:24:58 -04:00
scawful
261032b1bd Implement basic Linux file dialog functionality and enhance dialog selection logic
- Added a basic implementation for the Linux save file dialog using a system command, returning a placeholder path for CI/CD.
- Introduced a new ShowSaveFileDialog method that utilizes a global feature flag to choose between native and bespoke dialog implementations, improving flexibility and maintainability.
2025-09-27 12:53:03 -04:00
scawful
920e5002ee Update changelog for version 0.3.1 with minor bug fixes related to color themes, ZSCustomOverworld v3 item loading, and Tile16 selection. 2025-09-27 11:40:12 -04:00
scawful
7e46b2b7be Enhance tile rendering and update logic in OverworldEditor and Canvas
- Added checks to ensure tile16 blockset is loaded and active before drawing in OverworldEditor.
- Improved tile rendering logic in Canvas to pre-render tiles and ensure they are active before drawing, preventing timing issues.
- Cleared cached tile bitmaps to force re-rendering when the tile16 blockset is updated, enhancing visual consistency.
2025-09-27 11:36:12 -04:00
scawful
c6490314f3 Enhance overworld editor with music editing features and custom overworld support
- Added a new Music tab in the Map Properties panel for editing music tracks associated with different game states.
- Implemented functionality to save music data for both Light and Dark World maps.
- Updated feature flags to enable custom overworld features based on ASM version, improving flexibility for ROM modifications.
- Enhanced UI elements with tooltips and popups for better user guidance on custom overworld settings.
2025-09-27 11:32:42 -04:00
scawful
8fe90c4c50 Refactor color structure and remove theme management from style files
- Rearranged the Color struct to place the blue component after green for consistency.
- Removed the Theme struct and its associated functions from style.h and style.cc, streamlining the codebase and focusing on color management.
2025-09-27 10:55:57 -04:00
scawful
86067fc066 Refactor welcome screen behavior in EditorManager to improve user control
- Updated the logic for displaying the welcome screen to only show it if it hasn't been manually closed by the user.
- Introduced a new flag to track whether the welcome screen was manually closed, enhancing user experience by preventing unwanted re-displays.
- Reset the welcome screen state when a ROM is loaded, ensuring a fresh start for the user.
- Minor adjustments to comments for clarity and maintainability.
2025-09-27 10:55:47 -04:00
scawful
9fc84c9a0c Remove DrawHomepage method from EditorManager and adjust welcome screen layout for improved UI consistency 2025-09-27 10:24:18 -04:00
scawful
41a3ee6ce2 Enhance editor UI and functionality with improved command palette and display settings
- Updated the command palette UI to include a search input with focus management, allowing users to filter and categorize commands more effectively.
- Enhanced the global search UI with tabbed results for recent files and labels, improving organization and accessibility.
- Refactored the display settings to be accessible via a popup, allowing customization without needing to load a ROM.
- Improved the welcome screen with enhanced particle effects and customization options, making it more visually appealing and user-friendly.
- Added functionality for global font scaling and theme management within the display settings, enhancing user experience.
2025-09-27 10:12:54 -04:00
scawful
730d01fcff Implement SaveRomAs functionality and enhance session management
- Added SaveRomAs method to allow users to save ROM files with specified filenames, ensuring proper file extensions are applied.
- Updated the DrawMenuBar method to utilize SaveRomAs, providing feedback on save success or failure through toast notifications.
- Enhanced session management by introducing RemoveSession method to mark sessions as closed instead of removing them, improving user experience when managing active sessions.
- Updated session handling logic to ensure closed sessions are properly skipped in the UI, maintaining clarity in session management.
2025-09-27 09:42:51 -04:00
scawful
fff706b38e Implement save file dialog functionality across platforms
- Added ShowSaveFileDialog and its platform-specific implementations for Windows and macOS, allowing users to save files with specified names and extensions.
- Enhanced the FileDialogWrapper class to support both native and bespoke dialog options based on feature flags.
- Updated the editor manager to utilize the new save dialog for ROM and project file saving, improving user experience and file management.
- Refactored existing dialog methods to ensure consistency and maintainability across different platforms.
2025-09-27 09:31:07 -04:00
scawful
65b17c5f6a Enhance theme management and add table canvas support
- Introduced new helper functions for managing table canvases in the GUI, allowing for better sizing and layout of elements.
- Updated the theme manager to include additional color properties for navigation elements, tree lines, and tab variations, improving visual consistency.
- Enhanced the theme selection interface with a more organized table layout for built-in and file themes, along with action buttons for theme management.
2025-09-27 09:15:05 -04:00
scawful
326305a337 Enhance macOS app bundle creation in release workflow
- Updated the release workflow to check for an existing macOS app bundle before creating a new one, improving efficiency.
- Added debug output to list built files and clarify the build process.
- Streamlined the resource copying process for both existing and newly created bundles, ensuring all necessary assets are included.
2025-09-27 00:25:45 -04:00
scawful
042f19464b Update file dialog source selection in z3ed CMake configuration
- Modified the FILE_DIALOG_SRC variable to include both platform-independent and macOS-specific source files.
- This change enhances clarity by explicitly indicating the purpose of each source file in the CMake configuration.
2025-09-27 00:14:23 -04:00
scawful
495886e93d Implement platform-specific file dialog source selection in CMake
- Updated z3ed CMake configuration to conditionally set the file dialog source based on the platform (macOS or other).
- This change simplifies the build process by using a single variable for the file dialog source, enhancing maintainability and clarity.
2025-09-27 00:01:33 -04:00
scawful
128c9f5bb8 Fix error message handling in LoadRomComponent for better string management
- Updated the error message assignment in LoadRomComponent to ensure proper string handling by explicitly constructing a std::string from the message data.
- This change improves the robustness of error reporting when loading ROM files.
2025-09-26 23:51:37 -04:00
scawful
01ab9951e9 Add imgui_test_engine include path to CMake configuration
- Updated CMake files for both emu and z3ed to include the imgui_test_engine directory in the target include directories.
- This change ensures that the necessary headers for the imgui_test_engine are accessible during the build process, facilitating UI testing capabilities.
2025-09-26 23:41:46 -04:00
scawful
2948ffc746 Refactor build environment setup in release workflow
- Updated the build environment setup step to provide clearer messaging for all platforms.
- Streamlined the CMake configuration for Linux/macOS to enable UI tests and full dependency support.
- Adjusted Windows configuration to maintain a minimal build approach while disabling UI tests and ensuring compatibility.
- Added flags to disable emulator and developer tools for cleaner releases across all platforms.
2025-09-26 23:31:19 -04:00
scawful
84b83417e9 Refactor release workflow to improve validation and note handling
- Renamed the job from 'create-release' to 'validate-and-prepare' to better reflect its purpose.
- Added a step to store release notes for later use, enhancing the release process.
- Updated dependencies in the build-release job to rely on the new validation job outputs.
- Improved the announcement step to utilize the validated tag name and release notes, ensuring clarity in release communications.
2025-09-26 22:53:07 -04:00
scawful
9b295d5d75 Refactor message_data for consistency in formatting
- Updated code style in message_data.cc and message_data.h for uniformity, specifically adjusting spacing around references and pointers.
- Improved readability by ensuring consistent use of `const` and reference qualifiers in function signatures.
- No functional changes were made; this commit focuses solely on code style enhancements.
2025-09-26 22:49:14 -04:00
scawful
575dc55487 Update Windows build configuration in release workflow
- Set the shell to cmd for the Windows CMake configuration step, ensuring compatibility with the Windows environment.
- This change aims to streamline the build process on Windows by explicitly defining the shell used for running commands.
2025-09-26 22:42:49 -04:00
scawful
a3bcf8de2c Refactor Windows build setup in release workflow
- Simplified the Windows build environment setup by removing vcpkg caching and verification steps.
- Introduced a minimal build approach to avoid vcpkg dependency issues, ensuring more reliable builds.
- Updated CMake configuration to enable minimal build options, enhancing build efficiency.
2025-09-26 22:38:14 -04:00
scawful
cf28aa14da Enhance Windows vcpkg setup in release workflow
- Added caching for vcpkg dependencies to improve build efficiency on Windows.
- Included a verification step to check installed vcpkg packages and ensure zlib is present.
- Updated vcpkg installation step to run automatically, streamlining the setup process.
2025-09-26 22:31:34 -04:00
scawful
69a730983f Update Doxygen workflow to trigger on documentation changes and improve build process
- Modified the Doxygen GitHub Actions workflow to only run when documentation-related files are modified, enhancing efficiency.
- Updated the checkout action to version 4 and added a step to check if documentation changes are present before proceeding with the build.
- Cleaned up previous build artifacts only if documentation changes are detected, ensuring a fresh build environment.
- Improved deployment step to GitHub Pages with a summary message indicating the success or skip of the documentation generation.
2025-09-26 22:27:44 -04:00
scawful
d2470a9ed2 Refactor release workflow to improve tag validation and output
- Enhanced the release workflow to validate tag formats more robustly, ensuring compliance with semantic versioning.
- Added detailed error messages and guidance for users on creating valid tags.
- Updated the workflow to use a validated tag for release creation and announcements, improving consistency and clarity in the release process.
2025-09-26 22:24:19 -04:00
scawful
1743859d0a Enhance release workflow and add version validation script
- Updated the release workflow to enforce semantic versioning for tags, improving consistency in release management.
- Added a validation step to ensure tags follow the semantic versioning format before proceeding with the release.
- Introduced a new script to facilitate the creation of release tags, including checks for existing tags and uncommitted changes, enhancing the release process.
2025-09-26 22:21:58 -04:00
scawful
75186d97c6 Update CI workflow for release process and enhance changelog extraction
- Modified the release workflow to output the tag name instead of upload URL and release ID.
- Improved changelog extraction with error handling and default release notes creation if extraction fails.
- Switched to using softprops/action-gh-release for creating releases and uploading assets.
- Added macOS dependency installation step for UI tests and refined CMake configurations for better build control.
- Enhanced packaging steps to include documentation and assets in the release artifacts.
2025-09-26 22:15:13 -04:00
scawful
1057a3f037 Implement welcome screen and enhance session management in EditorManager
- Added a welcome screen that can be accessed from the View menu, improving user experience for new users.
- Enhanced session management by allowing the reuse of empty sessions when loading ROMs, reducing unnecessary session creation.
- Improved the session table layout for better readability and added a custom overworld feature flag for each session.
- Updated the DrawWelcomeScreen method for better visual integration and added a glow effect to the decorative line.
2025-09-26 20:42:48 -04:00
scawful
d49d87852d Enhance CI workflow with relaxed checks for release and master branches
- Updated the CI configuration to allow relaxed code quality checks for the release and master branches, including warnings for formatting errors and reduced cppcheck categories.
- Implemented conditional logic for clang-tidy and cppcheck to run less stringent checks during release builds, improving build efficiency while maintaining code quality.
- Enhanced feedback messages to guide developers on formatting and code quality expectations for different branches.
2025-09-26 19:56:37 -04:00
scawful
c5e8e04f65 Enhance theme management with dynamic discovery and macOS bundle support
- Updated CMake configuration to ensure theme files are included in macOS bundles and added explicit file handling for theme resources.
- Refactored ThemeManager to replace hardcoded theme lists with dynamic discovery of available themes, improving flexibility across development and deployment scenarios.
- Introduced methods for refreshing and loading themes at runtime, enhancing user experience and customization options.
- Improved logging for theme loading processes, providing better feedback on successes and failures.
2025-09-26 19:55:40 -04:00