scawful
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683b7f637d
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Update SetColorsPalette function to set palette size to 256, no longer uses vector as underlying so assignment operations dont increment size
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2025-04-23 20:17:04 -04:00 |
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scawful
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131f0485c6
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Add context menu options for editable palette in Canvas; implement BeginCanvas and EndCanvas functions for improved canvas management.
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2025-04-23 20:16:38 -04:00 |
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scawful
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9d2cb918b9
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Update Tile16Editor to accept a pointer for tile16_individual; adjust OverworldEditor initialization accordingly for improved memory management.
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2025-04-20 17:44:51 -04:00 |
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scawful
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c0c6374539
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Refactor event handling in Controller::OnInput to use SDL_WaitEvent instead of polling; improves efficiency by reducing CPU usage during event processing.
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2025-04-20 17:37:05 -04:00 |
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scawful
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97bb0a8bc6
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Remove vsync from Renderer
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2025-04-20 17:36:14 -04:00 |
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scawful
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903c1246c7
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Refactor DungeonEditor to streamline room loading and size calculation; replace individual room loading methods with a unified LoadRoomFromRom function, and update room size management to utilize a dedicated RoomSize struct for improved clarity and efficiency.
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2025-04-19 12:12:19 -04:00 |
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scawful
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8c207dc292
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Implement SnesColor and SnesPalette constructors for enhanced color initialization; add methods for setting RGB and SNES values in SnesColor, improving color management and conversion capabilities.
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2025-04-18 19:04:59 -04:00 |
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scawful
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6c6f7a9581
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Add comprehensive tests for SnesColor and SnesPalette classes, including constructors, color addition, updating, sub-palettes, and iterator functionality; ensure proper behavior and state management in various scenarios.
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2025-04-17 22:12:14 -04:00 |
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scawful
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afab5900f7
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Add color conversion utility and editable palette display functionality; implement color picker and context menu options for palette colors in the GUI.
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2025-04-17 21:50:01 -04:00 |
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scawful
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9ad41f9f8b
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Refactor SnesColor class to use constexpr for constructors and methods, improving compile-time evaluation and performance; include <array> for better type handling.
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2025-04-17 21:49:55 -04:00 |
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scawful
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44e13cf4bb
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Refactor bitmap palette management across various components to streamline palette setting and improve error handling; remove unnecessary status checks and enhance consistency in palette application methods.
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2025-04-17 21:49:47 -04:00 |
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scawful
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eeab477e72
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Add RenderLayout function to handle dynamic rendering of Text and Button elements; introduce Layout struct for managing UI components in input module.
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2025-04-17 21:33:35 -04:00 |
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scawful
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c3d707901c
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Refactor MessageEditor to utilize gfx::SnesColor for font preview colors and replace custom TextBox implementation with gui::TextBox for improved functionality; adjust child window dimensions dynamically based on current font bitmap size.
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2025-04-17 21:33:20 -04:00 |
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scawful
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a267e18f46
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Refactor Bitmap class to improve texture management and memory tracking; implement custom allocators for SDL_Surface and SDL_Texture, enhance bitmap constructors, and add utility functions for tile extraction and pixel manipulation.
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2025-04-16 22:35:47 -04:00 |
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scawful
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875d3d2bcf
|
Introduce TexturePool for efficient texture reuse.
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2025-04-16 22:35:42 -04:00 |
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scawful
|
110106dc61
|
Implement object rendering enhancements in DungeonObjectRenderer, including instruction execution limit to prevent infinite loops, improved tilemap initialization, and added palette setting functionality. Update header file with detailed method documentation.
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2025-04-16 22:35:15 -04:00 |
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scawful
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c2a0cd930c
|
Refactor DrawRomSelector method in EditorManager to return absl::Status for improved error handling; update method signature in header file and adjust menu drawing logic accordingly.
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2025-04-16 22:34:57 -04:00 |
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scawful
|
a01d554f15
|
Enhance message editor with import/export functionality for messages, including file handling and UI updates
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2025-04-16 22:34:34 -04:00 |
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scawful
|
97788fc033
|
Refactor canvas drawing methods to remove unnecessary bitmap parameters in context menu and bitmap drawing functions; update inventory and graphics editors to use new method signatures for improved consistency and clarity.
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2025-04-16 21:44:07 -04:00 |
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scawful
|
e7f976fcf0
|
add hyperlink to GitHub in the homepage for easier access to the project
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2025-04-16 19:06:01 -04:00 |
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scawful
|
fa68ba9167
|
Update submodule references for imgui and imgui_test_engine to latest commits.
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2025-04-16 17:35:12 -04:00 |
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scawful
|
00d30efbf1
|
Add short name handling for ROMs in Rom class; update EditorManager to use short names in the ROM selector for improved UI clarity.
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2025-04-16 17:33:48 -04:00 |
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scawful
|
75d7ba9382
|
Enhance ClickableText function to improve hover and click detection; refactor text rendering with dynamic color based on hover state and streamline cursor positioning for better UI interaction.
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2025-04-16 17:20:05 -04:00 |
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scawful
|
c60c392264
|
Refactor EditorManager to handle status from ROM operations; improve error handling in ROM selector. Update overworld loading logic for consistency.
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2025-04-12 13:25:40 -04:00 |
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scawful
|
5637c20cb5
|
Add palette constants
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2025-04-12 13:24:56 -04:00 |
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scawful
|
96c9c5bea6
|
expand entrance room constants in Zelda3 and enhance OverworldMap class with mosaic handling.
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2025-04-12 13:24:48 -04:00 |
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scawful
|
a1a48e9057
|
message editor housekeeping
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2025-04-12 13:23:46 -04:00 |
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scawful
|
37b8b1cd3f
|
Refactor Tile16Editor to enhance functionality with clipboard and scratch space features; implement methods for copying, pasting, saving, and loading Tile16 graphics. Update UI layout for improved editing experience and organization.
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2025-04-12 11:56:36 -04:00 |
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scawful
|
1d64846a37
|
initialize blank editor set in EditorManager; update overworld initialization to use Rom pointers; add Clear and CleanupUnusedTextures methods in OverworldEditor.
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2025-04-12 11:33:03 -04:00 |
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scawful
|
935b0b5863
|
Add MemoryTracker class for memory allocation tracking; integrate with SDL deleters for improved memory management
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2025-04-12 11:30:28 -04:00 |
|
scawful
|
f43328a1ae
|
Update overworld loading logic to use Rom pointers directly; adjust test cases for consistency.
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2025-04-12 11:29:45 -04:00 |
|
scawful
|
42cfb3bcb2
|
Refactor overworld constructors to accept Rom pointers
|
2025-04-12 11:27:23 -04:00 |
|
scawful
|
cb86c7b2ec
|
Add TestEditor class and integration test setup for ImGui; implement basic UI elements and test registration functionality.
|
2025-04-12 09:59:47 -04:00 |
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scawful
|
d8826739bf
|
Refactor editor classes to accept a ROM pointer in constructors, enhancing dependency management and initialization across all editor types.
|
2025-04-11 16:54:47 -04:00 |
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scawful
|
e0b95d8071
|
Refactor message pattern generation in TextElement for improved readability and maintainability; update table flags in MessageEditor for consistency.
|
2025-04-11 02:58:23 -04:00 |
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scawful
|
216ee23f51
|
Refactor EditorManager to utilize EditorSet for managing multiple editors per ROM, enhance ROM loading and saving processes, and improve popup management integration.
|
2025-04-11 02:57:50 -04:00 |
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scawful
|
b6bed9e92e
|
Refactor EditorManager and integrate PopupManager for improved popup handling
|
2025-04-11 02:56:33 -04:00 |
|
scawful
|
5e13b1b571
|
Remove dungeon.h and overworld.h headers; integrate their structures directly into zelda.h and update include paths in related source files.
|
2025-04-11 00:50:48 -04:00 |
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scawful
|
087b194651
|
Remove unused room_tag.h header file and clean up includes in room.cc
|
2025-04-10 17:55:01 -04:00 |
|
scawful
|
ecbf991305
|
Move object names
|
2025-04-05 19:41:58 -04:00 |
|
scawful
|
e38a7d7581
|
Fix formatting in ParseTextDataByte and optimize message handling in ReadAllTextDataV2
|
2025-04-05 17:50:49 -04:00 |
|
scawful
|
2539724369
|
Add unit tests for message parsing and dictionary word replacement functions
|
2025-04-05 17:26:03 -04:00 |
|
scawful
|
0a311356ea
|
Add function to replace all dictionary words in a string
|
2025-04-05 17:25:49 -04:00 |
|
scawful
|
d332f45d2a
|
Fix bug with FindDictionaryEntry return type to int8_t
|
2025-04-05 17:25:10 -04:00 |
|
scawful
|
3d3a88a9c6
|
Refactor message handling: replace TextElement return type with std::optional for better nullability handling
|
2025-04-05 17:24:11 -04:00 |
|
scawful
|
9705745c14
|
Refactor MessageTest: remove unused tests and enhance message parsing validation
|
2025-04-05 14:07:24 -04:00 |
|
scawful
|
3e1dd19d48
|
Remove unused rom_file flag and version method from Rom class
|
2025-04-05 14:07:07 -04:00 |
|
scawful
|
f3bb4e2358
|
Refactor CMake configuration for yaze_emu: add macOS support and restructure executable definition
|
2025-04-05 14:06:45 -04:00 |
|
scawful
|
0d4ae946f8
|
Refactor TestEditor: move to yaze::test namespace and implement Save/Load methods
|
2025-04-05 13:47:07 -04:00 |
|
scawful
|
ad490cad71
|
Add YAZE_UTIL_SRC to CMakeLists and update flag definitions in z3ed and yaze
|
2025-04-05 13:46:56 -04:00 |
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