Commit Graph

2277 Commits

Author SHA1 Message Date
scawful
e958fd139e Refactor palette group display in Tile16Editor for improved clarity
- Replaced inline array with a static constant for palette group names, enhancing code readability and maintainability.
- Updated the display logic for the current palette group to utilize the new constant, ensuring consistent output.
2025-09-27 20:05:10 -04:00
scawful
5e45c94e59 Integrate vcpkg support for Windows builds and enhance documentation
- Added vcpkg integration in CMake for Windows, enabling automatic dependency management.
- Updated CMakePresets.json to include presets for debug and release builds with vcpkg.
- Created setup scripts for easy vcpkg installation on Windows.
- Enhanced documentation to guide users on vcpkg setup and usage with YAZE.
- Improved logging in Overworld class to track expanded tile flags during map assembly.
2025-09-27 20:05:00 -04:00
scawful
7815f8cc85 Refactor map properties handling in Overworld Editor for improved clarity and performance
- Rearranged include statements for better organization and reduced redundancy.
- Enhanced the DrawSimplifiedMapSettings method by improving formatting and readability.
- Streamlined the logic for handling world and map changes, ensuring more efficient updates.
- Updated the DrawMapPropertiesPanel and related methods to improve layout and user interaction.
- Refactored overlay handling logic to enhance maintainability and clarity in the Overworld class.
2025-09-27 19:42:32 -04:00
scawful
0460a6f638 Refactor tile selection logic in Tile16Editor for improved accuracy
- Simplified tile selection detection by integrating it with the tile selector drawing method.
- Enhanced click position calculations to use dynamic grid step values, improving responsiveness to different grid sizes.
- Rearranged drawing calls for better organization and clarity in the UpdateBlockset method.
2025-09-27 18:40:03 -04:00
scawful
3f37045b4d Refactor Tile16Editor drawing logic and enhance tile handling
- Updated the DrawToCurrentTile16 method to accept an optional source tile parameter, improving flexibility in tile rendering.
- Refined the logic for regenerating tile16 bitmaps from ROM data, ensuring accurate updates and palette management.
- Enhanced the UI layout for the Tile16 editor, optimizing the interaction of tile8 and tile16 controls.
- Improved code readability by standardizing formatting and reducing unnecessary whitespace.
2025-09-27 18:33:20 -04:00
scawful
dabfbfa5a2 Implement Tile16 changes commit callback and enhance editor functionality
- Added a callback mechanism in OverworldEditor to refresh the tile16 blockset and overworld map upon committing changes.
- Improved the Tile16Editor with new methods for committing changes to the overworld and discarding local modifications.
- Enhanced the UI layout for the Tile16 editor, optimizing the display and interaction of tile8 and tile16 controls.
- Updated the drawing logic for tile previews and improved palette management features for better user experience.
2025-09-27 18:14:16 -04:00
scawful
89396b1b57 Enhance Overworld Editor with v3 features and unified settings management
- Implemented full support for ZSCustomOverworld v3, including complex transition calculations and interactive overlays.
- Introduced a new unified settings table in OverworldEditorManager for streamlined management of toolsets and properties.
- Enhanced scratch space functionality with selection transfer capabilities between overworld and scratch slots.
- Removed the outdated ZEML system in favor of a pure ImGui layout for improved performance and maintainability.
- Updated changelog to reflect significant new features and improvements in the Overworld Editor.
2025-09-27 17:33:18 -04:00
scawful
089a31ff92 Refactor overworld map handling to improve custom ASM logic
- Simplified the logic for determining custom overworld behavior based on ASM version, enhancing clarity and maintainability.
- Updated comments for better understanding of expanded tile and entrance data checks in the Overworld class.
- Ensured that expanded data checks are more straightforward, improving the overall flow of the overworld map assembly process.
2025-09-27 17:29:56 -04:00
scawful
7355294f49 Refactor Overworld Editor and enhance settings management for v3 features
- Removed the outdated ZEML layout file and associated references to streamline the OverworldEditor.
- Introduced the OverworldEditorManager class to encapsulate v3 settings management, improving code organization and maintainability.
- Updated the OverworldEditor to utilize ImGui for layout, enhancing user interaction and flexibility.
- Enhanced the changelog with detailed descriptions of new features and improvements, including a comprehensive undo/redo system and advanced palette management.
- Removed deprecated diagnostic patterns from the clangd configuration to improve code quality checks.
2025-09-27 15:47:22 -04:00
scawful
a9ead0a45c Refactor EditorManager and OverworldEditor for enhanced functionality and error handling
- Updated EditorManager to improve welcome screen logic, ensuring it only displays in truly empty states and not when a ROM is loaded but current_rom_ is null.
- Enhanced error handling in EditorManager by routing editor errors to the toast manager for better user feedback.
- Improved OverworldEditor with enhanced tile interaction detection and added scratch space functionality for better layout management.
- Introduced a new ScratchSpaceSlot structure in OverworldEditor to manage scratch space for tile16 layouts, allowing for more flexible editing and selection.
- Added utility functions in canvas_utils for grid alignment and effective scaling, improving overall canvas interaction.
- Implemented an enhanced palette editor with ROM integration, providing users with tools for color analysis and palette management.
2025-09-27 15:24:58 -04:00
scawful
261032b1bd Implement basic Linux file dialog functionality and enhance dialog selection logic
- Added a basic implementation for the Linux save file dialog using a system command, returning a placeholder path for CI/CD.
- Introduced a new ShowSaveFileDialog method that utilizes a global feature flag to choose between native and bespoke dialog implementations, improving flexibility and maintainability.
2025-09-27 12:53:03 -04:00
scawful
920e5002ee Update changelog for version 0.3.1 with minor bug fixes related to color themes, ZSCustomOverworld v3 item loading, and Tile16 selection. 2025-09-27 11:40:12 -04:00
scawful
7e46b2b7be Enhance tile rendering and update logic in OverworldEditor and Canvas
- Added checks to ensure tile16 blockset is loaded and active before drawing in OverworldEditor.
- Improved tile rendering logic in Canvas to pre-render tiles and ensure they are active before drawing, preventing timing issues.
- Cleared cached tile bitmaps to force re-rendering when the tile16 blockset is updated, enhancing visual consistency.
2025-09-27 11:36:12 -04:00
scawful
c6490314f3 Enhance overworld editor with music editing features and custom overworld support
- Added a new Music tab in the Map Properties panel for editing music tracks associated with different game states.
- Implemented functionality to save music data for both Light and Dark World maps.
- Updated feature flags to enable custom overworld features based on ASM version, improving flexibility for ROM modifications.
- Enhanced UI elements with tooltips and popups for better user guidance on custom overworld settings.
2025-09-27 11:32:42 -04:00
scawful
8fe90c4c50 Refactor color structure and remove theme management from style files
- Rearranged the Color struct to place the blue component after green for consistency.
- Removed the Theme struct and its associated functions from style.h and style.cc, streamlining the codebase and focusing on color management.
2025-09-27 10:55:57 -04:00
scawful
86067fc066 Refactor welcome screen behavior in EditorManager to improve user control
- Updated the logic for displaying the welcome screen to only show it if it hasn't been manually closed by the user.
- Introduced a new flag to track whether the welcome screen was manually closed, enhancing user experience by preventing unwanted re-displays.
- Reset the welcome screen state when a ROM is loaded, ensuring a fresh start for the user.
- Minor adjustments to comments for clarity and maintainability.
2025-09-27 10:55:47 -04:00
scawful
9fc84c9a0c Remove DrawHomepage method from EditorManager and adjust welcome screen layout for improved UI consistency 2025-09-27 10:24:18 -04:00
scawful
41a3ee6ce2 Enhance editor UI and functionality with improved command palette and display settings
- Updated the command palette UI to include a search input with focus management, allowing users to filter and categorize commands more effectively.
- Enhanced the global search UI with tabbed results for recent files and labels, improving organization and accessibility.
- Refactored the display settings to be accessible via a popup, allowing customization without needing to load a ROM.
- Improved the welcome screen with enhanced particle effects and customization options, making it more visually appealing and user-friendly.
- Added functionality for global font scaling and theme management within the display settings, enhancing user experience.
2025-09-27 10:12:54 -04:00
scawful
730d01fcff Implement SaveRomAs functionality and enhance session management
- Added SaveRomAs method to allow users to save ROM files with specified filenames, ensuring proper file extensions are applied.
- Updated the DrawMenuBar method to utilize SaveRomAs, providing feedback on save success or failure through toast notifications.
- Enhanced session management by introducing RemoveSession method to mark sessions as closed instead of removing them, improving user experience when managing active sessions.
- Updated session handling logic to ensure closed sessions are properly skipped in the UI, maintaining clarity in session management.
2025-09-27 09:42:51 -04:00
scawful
fff706b38e Implement save file dialog functionality across platforms
- Added ShowSaveFileDialog and its platform-specific implementations for Windows and macOS, allowing users to save files with specified names and extensions.
- Enhanced the FileDialogWrapper class to support both native and bespoke dialog options based on feature flags.
- Updated the editor manager to utilize the new save dialog for ROM and project file saving, improving user experience and file management.
- Refactored existing dialog methods to ensure consistency and maintainability across different platforms.
2025-09-27 09:31:07 -04:00
scawful
65b17c5f6a Enhance theme management and add table canvas support
- Introduced new helper functions for managing table canvases in the GUI, allowing for better sizing and layout of elements.
- Updated the theme manager to include additional color properties for navigation elements, tree lines, and tab variations, improving visual consistency.
- Enhanced the theme selection interface with a more organized table layout for built-in and file themes, along with action buttons for theme management.
2025-09-27 09:15:05 -04:00
scawful
042f19464b Update file dialog source selection in z3ed CMake configuration
- Modified the FILE_DIALOG_SRC variable to include both platform-independent and macOS-specific source files.
- This change enhances clarity by explicitly indicating the purpose of each source file in the CMake configuration.
2025-09-27 00:14:23 -04:00
scawful
495886e93d Implement platform-specific file dialog source selection in CMake
- Updated z3ed CMake configuration to conditionally set the file dialog source based on the platform (macOS or other).
- This change simplifies the build process by using a single variable for the file dialog source, enhancing maintainability and clarity.
2025-09-27 00:01:33 -04:00
scawful
128c9f5bb8 Fix error message handling in LoadRomComponent for better string management
- Updated the error message assignment in LoadRomComponent to ensure proper string handling by explicitly constructing a std::string from the message data.
- This change improves the robustness of error reporting when loading ROM files.
2025-09-26 23:51:37 -04:00
scawful
01ab9951e9 Add imgui_test_engine include path to CMake configuration
- Updated CMake files for both emu and z3ed to include the imgui_test_engine directory in the target include directories.
- This change ensures that the necessary headers for the imgui_test_engine are accessible during the build process, facilitating UI testing capabilities.
2025-09-26 23:41:46 -04:00
scawful
9b295d5d75 Refactor message_data for consistency in formatting
- Updated code style in message_data.cc and message_data.h for uniformity, specifically adjusting spacing around references and pointers.
- Improved readability by ensuring consistent use of `const` and reference qualifiers in function signatures.
- No functional changes were made; this commit focuses solely on code style enhancements.
2025-09-26 22:49:14 -04:00
scawful
1057a3f037 Implement welcome screen and enhance session management in EditorManager
- Added a welcome screen that can be accessed from the View menu, improving user experience for new users.
- Enhanced session management by allowing the reuse of empty sessions when loading ROMs, reducing unnecessary session creation.
- Improved the session table layout for better readability and added a custom overworld feature flag for each session.
- Updated the DrawWelcomeScreen method for better visual integration and added a glow effect to the decorative line.
2025-09-26 20:42:48 -04:00
scawful
c5e8e04f65 Enhance theme management with dynamic discovery and macOS bundle support
- Updated CMake configuration to ensure theme files are included in macOS bundles and added explicit file handling for theme resources.
- Refactored ThemeManager to replace hardcoded theme lists with dynamic discovery of available themes, improving flexibility across development and deployment scenarios.
- Introduced methods for refreshing and loading themes at runtime, enhancing user experience and customization options.
- Improved logging for theme loading processes, providing better feedback on successes and failures.
2025-09-26 19:55:40 -04:00
scawful
83d31556bb Add clang-tidy configuration and update project version to 0.3.0
- Introduced a new .clang-tidy configuration file for improved code quality checks with a lenient setup.
- Updated Doxyfile to reflect the new project version 0.3.0 and set the output directory for documentation.
- Enhanced README and changelog with new features, including theme management and multi-session support.
- Improved CI workflow to run clang-tidy with specified configurations for better code analysis.
2025-09-26 19:42:09 -04:00
scawful
997092390a Add theme management and background rendering features
- Introduced a comprehensive theme management system, allowing users to load, save, and switch between multiple themes.
- Added support for various built-in themes, enhancing the visual customization of the application.
- Implemented a background renderer for improved visual effects in docking windows, including grid backgrounds and subtle animations.
- Enhanced the EditorManager UI with themed elements, providing a more cohesive and engaging user experience.
- Updated CMake configuration to include new theme and background renderer source files, ensuring proper integration into the build system.
2025-09-26 19:32:19 -04:00
scawful
281fc84499 Refactor project structure and enhance project management features
- Updated the Rom class to use core::ResourceLabelManager for better namespace clarity.
- Introduced a comprehensive YazeProject structure consolidating project metadata, settings, and resource management.
- Enhanced project management capabilities with methods for creating, opening, saving, and validating projects.
- Implemented support for ZScream project format import and export, improving compatibility with existing projects.
- Added workspace settings and feature flags to streamline user configurations and project setup.
2025-09-26 18:02:04 -04:00
scawful
d21df011ae Enhance EditorManager UI with detailed ROM and session information
- Updated the ROM status display to include a clickable button that opens a detailed popup with metadata.
- Improved tooltips for ROM information, providing enhanced visibility on hover.
- Redesigned the session switcher and manager to include session metadata and improved styling for better user experience.
- Added animated background effects and enhanced button styles on the welcome screen for a more engaging interface.
2025-09-26 17:47:51 -04:00
scawful
9e3a5778aa Enhance CMake configuration for macOS and emulator build
- Added checks to conditionally set the DMG background image and DS Store setup script only if the files exist, improving robustness in packaging.
- Updated the emulator build configuration to skip unnecessary steps in minimal builds, ensuring cleaner builds and better resource management.
- Streamlined target include directories and linking for the emulator, maintaining modularity and clarity in the CMake setup.
2025-09-26 17:37:49 -04:00
scawful
a53e759043 Implement multi-session support and welcome screen in EditorManager
- Removed the homepage display logic and replaced it with a welcome screen that appears when no ROM is loaded or no active editors are present.
- Enhanced session management by iterating through all sessions to check for active editors, allowing for better multi-session docking.
- Introduced new methods for generating unique editor titles based on session context and added feature flags for per-session configurations.
- Added safeguards for ROM loading state checks in editor methods to prevent operations on unloaded ROMs.
2025-09-26 17:32:21 -04:00
scawful
a7ada79e80 Enhance AsarWrapper patch file handling
- Added filesystem support to ensure the base directory exists before creating a temporary patch file.
- Improved error reporting by including the path of the failed temporary patch file creation in the error message.
2025-09-26 16:49:24 -04:00
scawful
a868b32a48 Enhance ImGui library integration and CMake configuration
- Added backend source files for ImGui, improving functionality with SDL2.
- Updated CMakeLists.txt to conditionally create the yaze_c library as static or shared based on the YAZE_MINIMAL_BUILD flag.
- Streamlined test linking by ensuring yaze_test links against yaze_core instead of yaze_c, enhancing modularity.
2025-09-26 16:47:47 -04:00
scawful
004c9ce585 Add asar-static library linkage in emu CMake configuration 2025-09-26 15:58:23 -04:00
scawful
0958dffdca imgui test engine build emu 2025-09-26 15:30:46 -04:00
scawful
857e75e7fe Refactor CMake configuration for core library and testing
- Updated CMakeLists.txt to create a separate core library (yaze_core) for testing, enhancing modularity.
- Adjusted source file organization for yaze_c and yaze_core, ensuring proper inclusion of essential components.
- Modified test CMakeLists.txt to link against yaze_core instead of yaze_c, streamlining dependencies for test targets.
- Disabled installation of the library in minimal builds while maintaining the ability to build for testing purposes.
2025-09-26 15:14:52 -04:00
scawful
78579d2934 Update CMake include directories for improved modularity and organization
- Refactored target_include_directories in app.cmake, emu.cmake, and z3ed.cmake to use absolute paths for better clarity and maintainability.
- Updated test_manager.cc and test_manager.h to simplify ImGui header inclusion.
- Enhanced test CMakeLists.txt to conditionally include directories for the extract_vanilla_values utility, ensuring proper integration with the new structure.
2025-09-26 14:46:41 -04:00
scawful
cbce2730b6 Update CMake configuration and .clangd settings for improved build management
- Removed unnecessary compile flags from .clangd to streamline configuration.
- Added YAZE_BUILD_LIB option in CMakeLists.txt for conditional library building in minimal builds.
- Enhanced SDL2 CMake configuration to set include directories for bundled SDL, ensuring proper integration.
- Updated test CMakeLists.txt to conditionally link yaze_c and ImGuiTestEngine based on build options, improving modularity and flexibility.
- Refactored test_editor.cc and test_editor.h to conditionally include ImGuiTestEngine headers and manage engine initialization based on availability.
2025-09-26 13:51:02 -04:00
scawful
ffb88a2902 Refactor platform initialization in GetConfigDirectory function
- Simplified platform variable initialization by removing redundant declarations and ensuring a default case for macOS.
- Improved code clarity and maintainability in the GetConfigDirectory function.
2025-09-26 12:57:44 -04:00
scawful
22c960eaf3 Add code quality checks and formatting configuration
- Introduced a .clang-format file to enforce Google C++ style guidelines across the codebase.
- Updated CMakeLists.txt to include custom targets for formatting and format-checking using clang-format.
- Added a quality_check.sh script to automate code quality checks, including formatting and static analysis with cppcheck.
- Enhanced CMakePresets.json with new macOS-specific configurations for ARM64 and universal binaries, improving build flexibility and support.
2025-09-26 12:57:20 -04:00
scawful
ec207cae06 Refactor CI workflow and CMake configuration for Windows builds
- Updated the CI workflow to conditionally set up vcpkg only for non-CI Windows builds, improving build efficiency.
- Simplified CMake configuration for Windows by consolidating build type checks and ensuring proper handling of resource files based on the YAZE_MINIMAL_BUILD flag.
- Enhanced modularity in file dialog implementation by introducing wrapper methods for better maintainability and clarity in the codebase.
2025-09-26 12:47:10 -04:00
scawful
a28ca03cba Refactor main function and improve file dialog implementation
- Cleaned up formatting in main function for better readability.
- Simplified platform initialization in LoadConfigFile and GetConfigDirectory functions.
- Introduced wrapper methods for file dialog operations to enhance modularity and maintainability.
- Improved code clarity by adjusting line breaks and spacing in various functions.
2025-09-26 12:43:42 -04:00
scawful
41a5b952e4 Refactor CMake configuration for ImGuiTestEngine and feature flags
- Updated the CMake configuration to use target_compile_definitions for ImGuiTestEngine, improving clarity and maintainability.
- Introduced IMGUI_TEST_ENGINE_DEFINITIONS to streamline the definition process for targets linking to ImGuiTestEngine.
- Modified feature flags in features.h to conditionally enable the native file dialog based on the YAZE_ENABLE_NFD flag, enhancing flexibility in feature management.
2025-09-26 12:26:01 -04:00
scawful
d728ed37aa Implement conditional CRC32 calculation based on zlib availability
- Added a fallback CRC32 implementation in bps.cc when zlib is not available, ensuring compatibility across different build environments.
- Wrapped zlib inclusion and CRC32 function definition with preprocessor directives to maintain functionality based on the YAZE_LIB_PNG flag.
2025-09-26 12:08:09 -04:00
scawful
9b43c2b4e4 Enhance CMake configuration for UI tests and SDL2 linking
- Added support for UI tests in the CMake configuration by introducing the YAZE_ENABLE_UI_TESTS option, ensuring proper linking with the ImGuiTestEngine if available.
- Updated SDL2 linking in test CMakeLists to use variable targets for improved flexibility and compatibility across platforms.
- Modified sprite_position_test to check for ROM file existence using std::ifstream for better error handling.
2025-09-26 12:06:39 -04:00
scawful
832d0b0cb7 Refactor hex formatting in utility functions for consistency
- Removed static format strings in HexByte, HexWord, HexLong, and HexLongLong functions.
- Replaced them with direct format specifiers in absl::StrFormat calls to enhance code clarity and reduce redundancy.
2025-09-26 11:47:12 -04:00
scawful
f0fa93fa2b Refactor CMake configuration and improve emulation timing calculations
- Updated CMakeLists.txt to disable additional optional components (EMU and Z3ED) in minimal builds for better build management.
- Refactored emulation timing calculations in emu.cc to use consistent method naming conventions, enhancing code readability and maintainability.
2025-09-26 11:33:15 -04:00