Justin Scofield
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cf13d6bf9e
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Update Bitmap and add Initialize function
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2025-01-05 20:55:36 -05:00 |
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scawful
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92d6738a5c
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remove cached converted surface from Bitmap class
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2025-01-01 16:08:43 -05:00 |
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scawful
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d711a84ed3
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refactor Bitmap class: rename ConvertSurfaceToPNG to ConvertSurfaceToPng and streamline GetPngData method
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2025-01-01 15:53:17 -05:00 |
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scawful
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e05e7c35db
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remove app namespace
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2024-12-28 21:28:51 -05:00 |
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scawful
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4da4a48aed
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Refactor tile data access in Bitmap and update color writing in WriteColor method
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2024-12-08 08:09:36 -05:00 |
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scawful
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7798d769a5
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Refactor bitmap update methods to remove unnecessary parameters; simplify texture updating in Renderer and Bitmap classes
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2024-11-13 09:16:16 -05:00 |
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scawful
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160a9c4c47
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Refactor bitmap and compression headers to remove unused includes for clarity
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2024-11-13 08:51:32 -05:00 |
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scawful
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744ad03be3
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Refactor bitmap and tilesheet classes: improve variable naming, remove unused methods, and add tile data mirroring functionality for enhanced clarity and maintainability
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2024-11-10 09:52:58 -05:00 |
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scawful
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6465486443
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Refactor Bitmap class to use shared_ptr for SDL_Surface objects
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2024-08-25 14:22:52 -04:00 |
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scawful
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49611d4944
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big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
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2024-08-20 12:02:47 -04:00 |
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scawful
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abc3ed3685
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chore: Add error handling and precondition checks to ApplyPaletteWithTransparent method
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2024-08-17 12:16:55 -04:00 |
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scawful
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f4d33e5a9f
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fix bitmap bug
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2024-08-13 19:32:06 -04:00 |
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scawful
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327985b1c9
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gfx cleanup
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2024-08-13 18:04:41 -04:00 |
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scawful
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f1f2a7a25f
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gfx housekeeping
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2024-08-13 00:50:39 -04:00 |
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scawful
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9f9edc9666
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add YAZE_LIB_PNG if directives
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2024-08-13 00:32:02 -04:00 |
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scawful
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feaee62462
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add png_internal, YAZE_LIB_PNG definition
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2024-08-13 00:30:14 -04:00 |
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scawful
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d94735baf5
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add SDL_RETURN_IF_ERROR, refactor bitmap
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2024-08-13 00:26:10 -04:00 |
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scawful
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59321aa777
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reuse Create with format in Bitmap
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2024-08-13 00:11:28 -04:00 |
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scawful
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579a7a9607
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move SDL_Surface_Deleter and SDL_Texture_Deleter
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2024-08-09 19:16:09 -04:00 |
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scawful
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7488551335
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add BitmapFormat enum, update Reformat
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2024-08-06 18:01:24 -04:00 |
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scawful
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0d1fda488e
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housekeeping
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2024-08-06 01:57:16 -04:00 |
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scawful
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988f89a9cc
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refactor bitmap
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2024-08-04 21:03:57 -04:00 |
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scawful
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bf0379edc4
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add Create and Reformat with GetSnesPixelFormat
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2024-07-24 01:40:37 -04:00 |
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scawful
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f2b2bb17a5
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add GetSnesPixelFormat and SNES_PIXELFORMAT_XBPP constants
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2024-07-24 01:40:15 -04:00 |
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scawful
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0660f60cde
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remove old transparent color code in bitmap
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2024-07-18 19:54:18 -04:00 |
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scawful
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01b8441573
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fix palette update pointer semantics
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2024-07-14 19:34:33 -04:00 |
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scawful
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00e82140e0
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cleanup bitmap class
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2024-05-28 23:49:45 -04:00 |
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scawful
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b48af5313b
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put png callback code back
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2024-05-28 23:13:41 -04:00 |
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scawful
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c85da49230
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add data size to create bitmap
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2024-05-28 23:12:52 -04:00 |
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scawful
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3272037f72
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cleanup bitmap class
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2024-05-28 23:10:15 -04:00 |
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scawful
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03a38fc712
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Add error handling to SnesPalette and SnesColor member fns
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2024-04-07 12:07:47 -04:00 |
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scawful
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d7b75fd7f6
|
annoying housekeeping
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2024-02-01 00:13:34 -05:00 |
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scawful
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7784e17768
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Add ConvertSurfaceToPng and ConvertPngToSurface function signatures
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2024-01-31 23:58:01 -05:00 |
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scawful
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693dca1329
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Rename SNESPalette, SNESColor to SnesPalette, SnesColor
Create snes_color.h and snes_color.cc to separate concerns
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2024-01-31 21:09:42 -05:00 |
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scawful
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c3e616e60f
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Tile16 Editor updates (big commit)
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2024-01-23 22:37:23 -05:00 |
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scawful
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002fb626c4
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Bitmap cleanup
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2024-01-10 23:13:33 -05:00 |
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scawful
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a73c944529
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Canvas, Palettes, Bitmap updates
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2023-12-25 17:32:56 -06:00 |
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scawful
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a0c2349d0b
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Copy image to clipboard for GraphicsEditor
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2023-12-17 21:07:48 -05:00 |
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scawful
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0bf45c86a9
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Update GraphicsEditor, fix CommandHandler
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2023-11-26 23:12:04 -05:00 |
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scawful
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97757e10e3
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Add SDL_Texture streaming to Bitmap
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2023-11-26 16:49:06 -05:00 |
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scawful
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fd43b27196
|
Cleanup Bitmap class memory management
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2023-11-25 22:45:17 -05:00 |
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scawful
|
72ef0d0536
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Update Bitmap fns
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2023-11-18 20:05:32 -05:00 |
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scawful
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299770922c
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Add Debugger interface, RoomObject class
- Log instructions to debugger using experiment flag
- Use BitmapManager for more functionality
- Draw framebuffer and integrated debugger
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2023-11-13 14:51:01 -05:00 |
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scawful
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8677fdaa20
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Add BitmapManager class
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2023-11-12 09:54:08 -05:00 |
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scawful
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e4b23b9b26
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Remove unecessary comments
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2023-11-10 23:22:24 -05:00 |
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scawful
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26f6531c9d
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Add Bitmap::SaveSurfaceToFile
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2023-08-18 10:27:50 -04:00 |
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scawful
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c336c60066
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Add scad_format for CGX, COL, OBJ files
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2023-08-09 00:19:07 -04:00 |
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scawful
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9ea107bc8d
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Update SNESPalette, SNESColor, add tests
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2023-08-04 22:51:12 -04:00 |
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Justin Scofield
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7d0b09a589
|
Add SelectablePalettePipeline for updating palette
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2023-08-03 21:09:27 -04:00 |
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scawful
|
a6099674d1
|
selected tile tracks cursor, loads tile gfx
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2023-01-01 13:45:50 -06:00 |
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