Commit Graph

1306 Commits

Author SHA1 Message Date
scawful
f6eb25a7ed disallow input while deku spin before hover 2024-07-07 19:15:42 -04:00
scawful
91f6a178b5 update deku bubble sfx 2024-07-07 19:06:58 -04:00
scawful
fa75373c3b fix deku mask poof/bubble crash 2024-07-07 19:02:21 -04:00
scawful
5dfbd97a24 add custom magic bubble gfx 2024-07-07 17:49:52 -04:00
scawful
9a348dd3cd clear inputs after using deku bubble 2024-07-07 17:39:27 -04:00
scawful
0c53d55739 update deku bubble sfx 2024-07-07 17:34:23 -04:00
scawful
aabcc9d653 fix bug with magic bubble ancillae slot alloc 2024-07-07 17:28:10 -04:00
scawful
2347cf8ef8 prevent dashing as deku link 2024-07-07 17:27:50 -04:00
scawful
4edfb72ed4 update deku link magic ability cost 2024-07-07 16:44:21 -04:00
scawful
03ada1312d update magic bubble damage class 2024-07-07 16:42:53 -04:00
scawful
11edd98334 restrict deku abilities to only when mask is equipped 2024-07-07 16:12:24 -04:00
scawful
bb70b5beba add ancilla functions and ram to symbols 2024-07-07 16:03:57 -04:00
scawful
d0f347e3a5 set deku hover flag when player is standing on flower 2024-07-07 16:03:43 -04:00
scawful
e44b0c5fe4 cleanup magic bubble code 2024-07-07 16:03:28 -04:00
scawful
894580538a add DekuLink_ShootBubbleOrStartHover 2024-07-07 16:03:08 -04:00
scawful
312d479950 add MagicBubbleSwapDynamicGfx 2024-07-07 12:47:41 -04:00
scawful
720bcbec9b replace unused ancilla 0E with MagicBubble 2024-07-07 12:47:22 -04:00
scawful
089b487141 add Ancilla_MagicBubbleShot 2024-07-07 12:47:05 -04:00
scawful
86fc3e967a add Ancilla_BoundsCheck 2024-07-07 12:46:33 -04:00
scawful
455c2679f2 add Ancilla move routines 2024-07-07 12:46:19 -04:00
scawful
51dffdb5c6 add Ancilla_SetupBasicHitBox 2024-07-07 12:46:06 -04:00
scawful
91d79ccda2 add Ancilla_CheckBasicSpriteCollision 2024-07-07 12:45:54 -04:00
scawful
85156e07d3 add Ancilla_SFX routines 2024-07-07 12:45:27 -04:00
scawful
e6356dfe45 Hide sword while deku hover 2024-07-07 11:15:09 -04:00
scawful
8c1ff13681 replace sprite labels, more cleanup 2024-07-07 11:11:10 -04:00
scawful
1f2bb46559 cleanup sprite functions and macros 2024-07-07 11:00:28 -04:00
scawful
9e739c8891 fix librarian translation check 2024-07-07 10:37:04 -04:00
scawful
00c59f9234 remove duplicate sprite apply speed function 2024-07-07 10:32:19 -04:00
scawful
0979c4eb81 update all sprites to use SprFlash instead of SprMiscA 2024-07-07 10:20:15 -04:00
scawful
15031bb6ec move Sprite_DamageFlash, replace SprMiscA with SprFlash 2024-07-07 10:19:54 -04:00
scawful
dba7609be2 rename SprPriority to SprFlash based on zel_ram.lst documentation 2024-07-07 10:19:29 -04:00
scawful
6755d482a6 rename sprites.asm to symbols.asm 2024-07-07 00:27:45 -04:00
scawful
c8fe30c8dd remove some print statements 2024-07-07 00:23:12 -04:00
scawful
18ec996f33 cleanup labels, move sprites.asm to main 2024-07-07 00:18:10 -04:00
scawful
f78b4a1d87 scale darknut health with sword 2024-07-07 00:05:16 -04:00
scawful
626633d770 add Ancilla routine labels 2024-07-06 23:34:04 -04:00
scawful
14db4cbd67 add Sprite_Decelerate_X, Sprite_Decelerate_Y 2024-07-06 23:28:25 -04:00
scawful
3d3539f9af add Guard and Prober functions, TrackBodyToHead 2024-07-06 23:26:37 -04:00
scawful
19f13ae7c6 add Sprite_SpawnProbeAlways 2024-07-06 23:19:25 -04:00
scawful
37b8df9b70 update darknut hitboxes for parrying 2024-07-06 20:54:44 -04:00
scawful
967afa2179 update darknut draw 2024-07-06 20:51:38 -04:00
scawful
935346fb13 cleanup deku mask, remove unused code 2024-07-06 19:47:35 -04:00
scawful
f0f89a1fb7 fix deku mask hover speed and control 2024-07-06 18:49:33 -04:00
scawful
28b736b963 move LinkState table 2024-07-06 17:10:21 -04:00
scawful
16d3e80219 move LinkCarryOrToss 2024-07-06 17:08:44 -04:00
scawful
ecd75a49bf cleanup sprite ram 2024-07-06 17:08:28 -04:00
scawful
9045abf919 cleanup link ram 2024-07-06 17:07:31 -04:00
scawful
bb79af6c9f update long function references 2024-07-06 16:34:02 -04:00
scawful
81ae7453e3 fix goldstar open menu bug after dragging 2024-07-06 16:33:33 -04:00
scawful
a9603984e2 update references to new labels 2024-07-06 15:58:19 -04:00