Commit Graph

1194 Commits

Author SHA1 Message Date
scawful
d0f347e3a5 set deku hover flag when player is standing on flower 2024-07-07 16:03:43 -04:00
scawful
e44b0c5fe4 cleanup magic bubble code 2024-07-07 16:03:28 -04:00
scawful
894580538a add DekuLink_ShootBubbleOrStartHover 2024-07-07 16:03:08 -04:00
scawful
312d479950 add MagicBubbleSwapDynamicGfx 2024-07-07 12:47:41 -04:00
scawful
720bcbec9b replace unused ancilla 0E with MagicBubble 2024-07-07 12:47:22 -04:00
scawful
089b487141 add Ancilla_MagicBubbleShot 2024-07-07 12:47:05 -04:00
scawful
86fc3e967a add Ancilla_BoundsCheck 2024-07-07 12:46:33 -04:00
scawful
455c2679f2 add Ancilla move routines 2024-07-07 12:46:19 -04:00
scawful
51dffdb5c6 add Ancilla_SetupBasicHitBox 2024-07-07 12:46:06 -04:00
scawful
91d79ccda2 add Ancilla_CheckBasicSpriteCollision 2024-07-07 12:45:54 -04:00
scawful
85156e07d3 add Ancilla_SFX routines 2024-07-07 12:45:27 -04:00
scawful
e6356dfe45 Hide sword while deku hover 2024-07-07 11:15:09 -04:00
scawful
8c1ff13681 replace sprite labels, more cleanup 2024-07-07 11:11:10 -04:00
scawful
1f2bb46559 cleanup sprite functions and macros 2024-07-07 11:00:28 -04:00
scawful
9e739c8891 fix librarian translation check 2024-07-07 10:37:04 -04:00
scawful
00c59f9234 remove duplicate sprite apply speed function 2024-07-07 10:32:19 -04:00
scawful
0979c4eb81 update all sprites to use SprFlash instead of SprMiscA 2024-07-07 10:20:15 -04:00
scawful
15031bb6ec move Sprite_DamageFlash, replace SprMiscA with SprFlash 2024-07-07 10:19:54 -04:00
scawful
dba7609be2 rename SprPriority to SprFlash based on zel_ram.lst documentation 2024-07-07 10:19:29 -04:00
scawful
6755d482a6 rename sprites.asm to symbols.asm 2024-07-07 00:27:45 -04:00
scawful
c8fe30c8dd remove some print statements 2024-07-07 00:23:12 -04:00
scawful
18ec996f33 cleanup labels, move sprites.asm to main 2024-07-07 00:18:10 -04:00
scawful
f78b4a1d87 scale darknut health with sword 2024-07-07 00:05:16 -04:00
scawful
626633d770 add Ancilla routine labels 2024-07-06 23:34:04 -04:00
scawful
14db4cbd67 add Sprite_Decelerate_X, Sprite_Decelerate_Y 2024-07-06 23:28:25 -04:00
scawful
3d3539f9af add Guard and Prober functions, TrackBodyToHead 2024-07-06 23:26:37 -04:00
scawful
19f13ae7c6 add Sprite_SpawnProbeAlways 2024-07-06 23:19:25 -04:00
scawful
37b8df9b70 update darknut hitboxes for parrying 2024-07-06 20:54:44 -04:00
scawful
967afa2179 update darknut draw 2024-07-06 20:51:38 -04:00
scawful
935346fb13 cleanup deku mask, remove unused code 2024-07-06 19:47:35 -04:00
scawful
f0f89a1fb7 fix deku mask hover speed and control 2024-07-06 18:49:33 -04:00
scawful
28b736b963 move LinkState table 2024-07-06 17:10:21 -04:00
scawful
16d3e80219 move LinkCarryOrToss 2024-07-06 17:08:44 -04:00
scawful
ecd75a49bf cleanup sprite ram 2024-07-06 17:08:28 -04:00
scawful
9045abf919 cleanup link ram 2024-07-06 17:07:31 -04:00
scawful
bb79af6c9f update long function references 2024-07-06 16:34:02 -04:00
scawful
81ae7453e3 fix goldstar open menu bug after dragging 2024-07-06 16:33:33 -04:00
scawful
a9603984e2 update references to new labels 2024-07-06 15:58:19 -04:00
scawful
2823bd9967 add AncillaAdd long routines 2024-07-06 15:53:51 -04:00
scawful
e14096cc78 add Snitch_SpawnGuard, Sprite_KillFriends 2024-07-06 15:53:35 -04:00
scawful
0d71ba3f56 add bank07 long function labels 2024-07-06 15:34:09 -04:00
scawful
2bdf5db12e add ancilla labels and move ancilla table 2024-07-06 15:08:49 -04:00
scawful
730900f6a6 add link ram labels and functions 2024-07-06 15:08:20 -04:00
scawful
29fd3623be add controller ram labels 2024-07-06 15:08:09 -04:00
scawful
bddc3af2a6 add misc ram labels 2024-07-06 15:07:59 -04:00
scawful
8d06c6d19b cleanup sprite labels 2024-07-06 15:06:38 -04:00
scawful
5bea1cc446 cleanup fishing rod, update labels 2024-07-06 13:02:14 -04:00
scawful
49a08548a8 remove running boy check from fishing rod bobber 2024-07-06 11:49:00 -04:00
scawful
1fd01ffc67 change fishing rod bobber to sprite 2D 2024-07-06 11:47:42 -04:00
scawful
d2e5d63926 update goriya draw 2024-07-06 11:20:07 -04:00