Commit Graph

81 Commits

Author SHA1 Message Date
Justin Scofield
56ef315028 bitmap optimization, sprites, inventory, tiles 2022-09-12 21:17:41 -05:00
Justin Scofield
290844db54 add entrances to ow draw 2022-09-11 22:37:47 -05:00
scawful
aa1a5a36ad housekeeping 2022-09-11 15:53:02 -05:00
scawful
9b4f8fd716 fix overworld colors drawing 2022-09-11 14:23:58 -05:00
Justin Scofield
904166ee25 transparency fix attempt 2022-09-11 09:53:48 -05:00
Justin Scofield
2c0bbd3457 naming refactor 2022-09-10 21:48:49 -05:00
scawful
1244e6855c palettes and overworld drawing 2022-09-10 16:33:59 -05:00
Justin Scofield
8cc9adf41a palette stuff 2022-09-10 09:51:40 -05:00
scawful
f2feaa78da add Zarby map draw fix 2022-09-08 09:18:24 -05:00
scawful
3cacfce411 fix test value 2022-09-07 18:27:33 -05:00
scawful
9865b2ab49 add BuildTiles16GfxV2 2022-09-07 18:24:07 -05:00
scawful
0949fc980f add set current map function for testing 2022-09-07 18:23:42 -05:00
Justin Scofield
49cc4e939a more hex nums 2022-09-05 13:03:25 -05:00
Justin Scofield
7daeeea14e bug: fix tile16 issue with toint16 method 2022-09-05 13:03:05 -05:00
Justin Scofield
32f287d89c hex numbers 2022-09-04 23:15:57 -05:00
Justin Scofield
b9d1c7bf31 convert numbers in copy functions to hex and adjust bit math 2022-09-04 23:12:03 -05:00
scawful
2f12ff8f57 ow map draw continue 2022-09-04 15:49:55 -05:00
Justin Scofield
521b9a1b1c experimental map draw 2022-09-03 22:46:08 -05:00
scawful
2fa0908111 remove getbitmap function and local bitmap var 2022-09-03 18:30:01 -05:00
scawful
2c26914c9c build current overworld graphics from 8bpp buffer 2022-09-03 16:49:29 -05:00
scawful
2a10637e15 add OverworldDebug menu 2022-09-02 17:41:58 -05:00
Justin Scofield
0c0a8a0cca update 2022-08-27 23:50:33 -05:00
Justin Scofield
b4bb92de5a chore: refactor overworld_map 2022-08-27 23:27:39 -05:00
Justin Scofield
f47be1c9cb chore: refactor overworld 2022-08-27 23:27:14 -05:00
scawful
0de903526f working on OverworldMap drawing 2022-08-27 18:12:45 -05:00
scawful
eb70044e8a make use of status macros 2022-08-23 14:52:44 -05:00
scawful
04fd077578 remove unused code 2022-08-23 14:23:38 -05:00
scawful
50252fd267 overworld housekeeping 2022-08-23 13:28:46 -05:00
scawful
6dd4c390fe Add status macros and refactor overworld 2022-08-23 13:26:06 -05:00
scawful
86b36b1ba0 Add routines for overworld map gfx pointers 2022-08-23 12:40:45 -05:00
Justin Scofield
dba500809a Merge branch 'master' into rom-test-hex-nums 2022-08-16 15:16:21 -04:00
scawful
a94e44b33d address jareds comments 2022-08-16 15:14:44 -04:00
Justin Scofield
be60d15a1a chore: fix some hex nums in overworld_map 2022-08-08 08:40:38 -04:00
Justin Scofield
c86a7d0f01 chore: Remove unused OW functions 2022-08-07 12:40:46 -04:00
Justin Scofield
e86ddfc7c0 refactor: change constant name 2022-08-03 20:01:02 -04:00
Justin Scofield
9d9717e361 Resolve absl::Status related build "errors" 2022-07-31 16:57:08 -04:00
Justin Scofield
332bf5f3f3 Build SDL from source 2022-07-30 12:15:08 -04:00
Justin Scofield
f69f804601 Remove sneshacking library 2022-07-29 23:33:58 -04:00
Justin Scofield
ee99166ef3 Update ROM references with new operators 2022-07-25 09:34:23 -04:00
Justin Scofield
6011d1e6af Integrating Status return types into GUI 2022-07-24 11:55:34 -04:00
Justin Scofield
7d08970a19 Overworld and Bitmap refactoring 2022-07-24 01:34:16 -04:00
Justin Scofield
874786cc57 BuildTileset upgrades 2022-07-24 00:01:57 -04:00
scawful
1ae0f52945 OverworldMap housekeeping 2022-07-22 20:18:23 -04:00
Justin Scofield
d2da16b47d housekeeping 2022-07-20 21:40:18 -04:00
Justin Scofield
d9e986d769 housekeeping 2022-07-20 21:05:40 -04:00
Justin Scofield
f3b090c89f Overworld map tile pointer business, very serious 2022-07-19 21:47:04 -04:00
Justin Scofield
8af096c1ae Expand ScreenEditor and Screen class 2022-07-19 20:22:17 -04:00
Justin Scofield
31bf3b7881 Overworld housekeeping 2022-07-19 20:21:52 -04:00
Justin Scofield
77e230a014 Add ScreenEditor and Screen class 2022-07-19 20:40:37 +00:00
Justin Scofield
9406139e32 rearranging stuff 2022-07-19 19:53:51 +00:00